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Let's start with the results. Note that the Krita Foundation (Stichting Krita) has been instrumental in fundraiser efforts around Krita. The first program, executed during the 2009-2010 timeframe, allowed Lukáš Tvrdý to work full-time on Krita for 24 weeks. This made a massive difference for Krita, solving hundreds of bugs and improving performance and usability of the canvas and many brushes to the level where Krita first became ready for (semi) professional use. Find more details [[Krita/Lukas|here]].
Let's start with the results. Note that the Krita Foundation (Stichting Krita) has been instrumental in fundraiser efforts around Krita. The first program, executed during the 2009-2010 timeframe, allowed Lukáš Tvrdý to work full-time on Krita for 24 weeks. This made a massive difference for Krita, solving hundreds of bugs and improving performance and usability of the canvas and many brushes to the level where Krita first became ready for (semi) professional use. Find more details [[Krita/Lukas|here]].


Subsequent fundraisers supported [[Dmitry|Dmitry Kazakov]] who brought openGL support to a new level and introduced advanced canvas operations like panning, mirroring and rotation and independent artist [[Krita/Animtim|Timothee Giet]] who developed the "Comics with Krita" training DVD as well as a host of other video tutorials on youtube.
Subsequent fundraisers supported [[Krita/Dmitry|Dmitry Kazakov]] who brought openGL support to a new level and introduced advanced canvas operations like panning, mirroring and rotation and independent artist [[Krita/Animtim|Timothee Giet]] who developed the "Comics with Krita" training DVD as well as a host of other [http://krita.org/resources video tutorials on Youtube].


==General explanations==
==General explanations==

Revision as of 13:51, 16 April 2014

This is an index of work sponsored by the Krita community and the Krita Foundation.

Overview of results

Let's start with the results. Note that the Krita Foundation (Stichting Krita) has been instrumental in fundraiser efforts around Krita. The first program, executed during the 2009-2010 timeframe, allowed Lukáš Tvrdý to work full-time on Krita for 24 weeks. This made a massive difference for Krita, solving hundreds of bugs and improving performance and usability of the canvas and many brushes to the level where Krita first became ready for (semi) professional use. Find more details here.

Subsequent fundraisers supported Dmitry Kazakov who brought openGL support to a new level and introduced advanced canvas operations like panning, mirroring and rotation and independent artist Timothee Giet who developed the "Comics with Krita" training DVD as well as a host of other video tutorials on Youtube.

General explanations

Planning

The roadmap contains the goals the Krita team members have committed to attempt for 2.2. The Action Plan contains the working plan for Lukas Tvrdy, if we can manage to get the money to have him work full-time for the period of the plan.

Various

Design documents

Troubleshooting

Documentation (WIP)

Meetings

Hardware

The Krita team has two Wacom intuos tablets, two stylusses and two art pens. They are currently with:

  • Lukas Tvrdy: one tablet, stylus art pen
  • Sven Langkamp: one tablet
  • Cyrille Berger: stylus art pen

Obsolete