Guidelines and HOWTOs/Build from source/Windows: Difference between revisions
Remove notes common to all platforms |
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Set-ExecutionPolicy -Scope CurrentUser RemoteSigned | Set-ExecutionPolicy -Scope CurrentUser RemoteSigned | ||
* Install Craft and folow the instructions | * Install Craft and folow the instructions | ||
iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/craft/ | iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/craft/master/setup/install_craft.ps1')) | ||
== Using Craft == | == Using Craft == |
Revision as of 08:23, 1 September 2017
Craft is a tool to build the sources and its third-party requirements. It is the easy way to build software.
Setting up craft
Installing python
While Craft is capable of installing a embedded Python version sufficient for most packages, we recommend a full installation of Python. The current version is 3.6. Download Python 3.6+
Setting up a powershell
Powershell is required to be at least version 5.0. If you're running Windows 10 you most probably won't need to update Powershell.
You can check the version with $PSVersionTable.PSVersion .
Setting up a compiler
Currently Craft supports both the MinGW and Microsoft Visual Studio (msvc) compiler. While MinGW can be installed by Craft, Visual Studio must be installed independently by the user.
Direct X SDK
If you are using the MinGW compiler, in order to compile the Qt5 qtbase package you will also need to install the Microsoft DirectX SDK. Make sure to open a new command line window after the installation for the environment variables to be set.
Installing Craft
- Start a powershell environment.
- Allow execution of powershell scripts.
Set-ExecutionPolicy -Scope CurrentUser RemoteSigned
- Install Craft and folow the instructions
iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/KDE/craft/master/setup/install_craft.ps1'))
Using Craft
To use Craft you need to start a Powershell window, point that to KDEROOT\craft and run the initalization script. For example:
C:\KDEROOT\craft\kdeenv.ps1
This tells Craft about your environment settings (e.g. paths). It will load your configuration from KDEROOT\etc\kdesettings.ini. If there are any error messages Craft will not work as expected. The output should look similar to this one (of course with your paths):
PS C:\kderoot\craft>.\kdeenv.ps1 KDEROOT : C:\kderoot\ KDECOMPILER : msvc2015 KDESVNDIR : C:\kderoot\download\svn KDEGITDIR : C:\kderoot\download\git DOWNLOADDIR : C:\kderoot\download PYTHONPATH : C:\kderoot\python PS C:\kderoot\>
Using Craft with Qt Creator
To compile from within Qt Creator, I need to set up a kit. This is an example for mingw64.
- Add a cmake if none is set: R:\dev-utils\cmake\bin\cmake.exe
- Add a debugger: R:\mingw64\bin\gdb.exe
- Add a C++ compiler and a C compiler. Both: R:\mingw64\bin\gcc.exe
- Ensure that the ABI is correctly set
- Add a Qt: R:\bin\qmake.exe
- Add a kit with all of the above
- Use the kit on a project