KDE PIM/Docker: Difference between revisions
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There's [https://www.kdevelop.org KDevelop] and [https://www.qt.io/ide/ QtCreator] | There's [https://www.kdevelop.org KDevelop] and [https://www.qt.io/ide/ QtCreator] | ||
preinstalled in the container and you can run them from there. You can also use | preinstalled in the container and you can run them from there. You can also use | ||
them from outside of the container, but code completion might not work perfectly. | them from outside of the container, but code completion might not work perfectly then. | ||
You can also any other IDE of your choice either by installing it into the container | You can also use any other IDE of your choice either by installing it into the container | ||
with apt-get | with apt-get or use it from outside of the container. | ||
== Contributing == | == Contributing == |
Revision as of 09:03, 6 August 2017
Under Construction |
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This is a new page, currently under construction! |
To make developing KDE PIM as easy as possible we have prepared a Docker image based on the KDE Neon distribution. It contains all the dependencies necessary to compile KDE PIM, the environment for running self-compiled KDE PIM and pre-configured tool (kdesrc-build) used to build latest KDE PIM from sources.
Preparations
First, clone the git repository with the Dockerfile and support scripts.
git clone git://anongit.kde.org/scratch/dvratil/kdepim-docker.git cd kdepim-docker
Next, create a directory where you want the sources code, build folders and everything else related to KDE PIM development to be stored. We will then expose this directory to the Docker container at runtime.
mkdir ~/kdepim-dev
Making OpenGL work in the container
Several parts of KDE PIM depend on OpenGL - this is due to our use of QtWebEngine, which is based on Blink and has a hard dependency on OpenGL for rendering web pages. There's no way around that and so we need to make OpenGL work in the container. Unfortunately, that is not a very straightforward process and it differs for each GPU vendor and drivers used.
NVIDIA proprietary drivers
The easiest way is to use NVIDIA's nvidia-docker from nvidia-docker Github. You can follow the instructions on the Github page regarding how to install it. The nvidia-docker will automatically find your installed NVIDIA drivers and will expose them into the Docker container at runtime, so you don't have to rebuild your container whenever you upgrade your NVIDIA drivers.
Note that if you do this, you must pass -n
switch to the build.sh
and run.sh
scripts from the kdepim-docker.git repository.
Nouveau (NVIDIA opensource drivers)
TODO
Intel
TODO
AMD/ATI
TODO
Building Docker image
In order to build the Docker image, run the build.sh
script. If you are
using proprietary NVIDIA drivers, run the script with -n
switch.
The command will create kdepim:dev Docker image.
Running Docker container
To run the container, use the run.sh
script:
run.sh $HOME/kdepim-dev
If you are using proprietary NVIDIA drivers, run the script with -n
switch:
run.sh -n $HOME/kdepim-dev
The content of the directory will be available in the container in the /home/neon/kdepim directory.
Building and updating KDE PIM
Once inside the container, you can use the following command to compile the entire KDE PIM:
kdesrc-build kde-pim
This will take a lot of time the first time, but all subsequent builds will be
faster thanks to incremental builds and use of ccache. You can also build use a specific repository name instead of the
kde-pim
group.
Check the kdesrc-build documentation for more details about using kdesrc-build.
kdesrc-build will clone all the repositories into /home/neon/kdepim/src/kde/pim,
build directories (where you can run make
manually are in /home/neon/kdepim/build/kde/pim.
The binaries are installed into /home/neon/kdepim/install (and the environment
of the container is adjusted to work with the custom installation prefix).
Development tools
There's KDevelop and QtCreator preinstalled in the container and you can run them from there. You can also use them from outside of the container, but code completion might not work perfectly then.
You can also use any other IDE of your choice either by installing it into the container with apt-get or use it from outside of the container.
Contributing
Please upload patches to phabriactor.kde.org for review.