Jump to content

Calligra/Building: Difference between revisions

From KDE Community Wiki
Animtim (talk | contribs)
Animtim (talk | contribs)
Undo revision 38546 by Animtim (talk)
Line 1: Line 1:
These instructions are for Unix and similar operating systems.<br>
These
For Windows, see the [[Calligra/Building_Calligra_on_Windows|building Calligra on Windows]] page.<br>
instructions are for Unix and similar operating systems.<br>
For OSX, see the [[Calligra/Building_Calligra_on_OSX|building Calligra on OSX]] page.
For Windows, see the [[Calligra/Building_Calligra_on_Windows|building  
Calligra on Windows]] page.<br>
For OSX, see the [[Calligra/Building_Calligra_on_OSX|building Calligra  
on OSX]] page.


= Preparation =
= Preparation =
{{Warning|First, to avoid conflicting copies of software, '''make sure you do not have other copy of Calligra or KOffice''' either installed through the package manager of your distribution or installed in any other way. Calligra and KOffice are mutually exclusive!}}
{{Warning|First, to avoid conflicting copies of software, '''make sure  
you do not have other copy of Calligra or KOffice''' either installed  
through the package manager of your distribution or installed in any  
other way. Calligra and KOffice are mutually exclusive!}}


{{Warning|Follow this guide as an ordinary user. Do not login as '''root'''!}}
{{Warning|Follow this guide as an ordinary user. Do not login as  
'''root'''!}}


{{Warning|Some distributions (*Buntu, Arch) are now making Qt5 the defaulft! That does not work. Do not try to use Qt5, use Qt4.}}
{{Warning|Some distributions (*Buntu, Arch) are now making Qt5 the  
defaulft! That does not work. Do not try to use Qt5, use Qt4.}}


== Recommended Setup ==
== Recommended Setup ==
Line 16: Line 24:
;$HOME/kde4/inst:directory that Calligra will be installed in
;$HOME/kde4/inst:directory that Calligra will be installed in


The ''build'' directory is needed because you cannot (or should not) build Calligra inside the source directory; the source and build directory have to be separated.  
The ''build'' directory is needed because you cannot (or should not)  
build Calligra inside the source directory; the source and build  
directory have to be separated.  


Create these directories with:
Create these directories with:
Line 23: Line 33:


'''Advantages of this setup:'''
'''Advantages of this setup:'''
*It is possible to have different builds (e.g. with different options out of the same source code)
*It is possible to have different builds (e.g. with different options  
*[http://techbase.kde.org/Getting_Started/Increased_Productivity_in_KDE4_with_Scripts David Faure's scripts] can be used to make development easier. With those scripts "make" can be typed in the source directory and building will happen in the right (build) directory automatically.  
out of the same source code)
*[http://techbase.kde.org/Getting_Started/Increased_Productivity_in_KDE4_with_Scripts
David Faure's scripts] can be used to make development easier. With  
those scripts "make" can be typed in the source directory and building  
will happen in the right (build) directory automatically.  


Also, check the [http://techbase.kde.org/Getting_Started/Build Techbase instructions on setting up a build environment]. That contains some useful scripts and functions.
Also, check the [http://techbase.kde.org/Getting_Started/Build Techbase  
instructions on setting up a build environment]. That contains some  
useful scripts and functions.


== Getting the Source Code ==
== Getting the Source Code ==
There are two most useful options:
There are two most useful options:
#'''Get the source code for the latest stable version.'''
#'''Get the source code for the latest stable version.'''
#'''Get the source code for the current development version.''' Needed to test, check and give feedback about features that is in development and have not been released yet.
#'''Get the source code for the current development version.''' Needed  
to test, check and give feedback about features that is in development  
and have not been released yet.


If unsure pick the stable version.
If unsure pick the stable version.
Line 39: Line 57:
The latest stable Calligra version is '''{{Calligra/Stable}}'''.
The latest stable Calligra version is '''{{Calligra/Stable}}'''.


*'''Option 1: It can be downloaded as a single archive file''' from http://download.kde.org/stable/calligra-{{Calligra/Stable}}/calligra-{{Calligra/Stable}}.tar.xz. Right now it weights about 114 MiB. The source code has to be uncompressed using:
*'''Option 1: It can be downloaded as a single archive file''' from  
http://download.kde.org/stable/calligra-{{Calligra/Stable}}/calligra-{{Calligra/Stable}}.tar.xz.
Right now it weights about 114 MiB. The source code has to be  
uncompressed using:




  tar xJf calligra-{{Calligra/Stable}}.tar.xz
  tar xJf calligra-{{Calligra/Stable}}.tar.xz


:Then ''calligra-{{Calligra/Stable}}'' will appear. You '''do not''' need to execute initrepo.sh in it, the code is ready to build. Please note there is a price for smaller download: to update the source code to a newer version, another .tar.xz should be downloaded. See the option 2 to see how to address this with one-time bigger updatable download.
:Then ''calligra-{{Calligra/Stable}}'' will appear. You '''do not'''  
need to execute initrepo.sh in it, the code is ready to build. Please  
note there is a price for smaller download: to update the source code to
a newer version, another .tar.xz should be downloaded. See the option 2
to see how to address this with one-time bigger updatable download.


:When the source code is properly downloaded, the next step is to ensure that [[#Build_Requirements|build requirements]] are met and to [[#Build_Calligra|build Calligra]].
:When the source code is properly downloaded, the next step is to ensure
that [[#Build_Requirements|build requirements]] are met and to  
[[#Build_Calligra|build Calligra]].


*'''Option 2: Alternative download from the git repository''', what weights about 650MB. If you prefer, stable versions are also available on the git repository too. It is heavier but one-time download, the advantage is that lightweight updates can be obtained without a need for downloading entire source code again.
*'''Option 2: Alternative download from the git repository''', what  
weights about 650MB. If you prefer, stable versions are also available  
on the git repository too. It is heavier but one-time download, the  
advantage is that lightweight updates can be obtained without a need for
downloading entire source code again.


:To get stable version x.y (currently {{Calligra/Stable}}) from git, first follow instructions for downloading [[#Development Version|the development version]] below, either the Option #1 (directly from git) or the Option #2 (download a repository tarball). Then you need to switch from the development version to stable version of the source code. To do so, in the main Calligra source code directory that has been downloaded, type:
:To get stable version x.y (currently {{Calligra/Stable}}) from git,  
first follow instructions for downloading [[#Development Version|the  
development version]] below, either the Option #1 (directly from git) or
the Option #2 (download a repository tarball). Then you need to switch  
from the development version to stable version of the source code. To do
so, in the main Calligra source code directory that has been  
downloaded, type:


  git checkout calligra/{{Calligra/StableBranch}}
  git checkout calligra/{{Calligra/StableBranch}}


:''calligra/x.y'' is a notation for branches in the Calligra project. For the latest stable version {{Calligra/Stable}} the branch is called calligra/{{Calligra/StableBranch}} and contains code updates for current minor stable release '''{{Calligra/Stable}}''' plus updates for the next minor planned stable update (if there is any [[Schedules|planned]]).
:''calligra/x.y'' is a notation for branches in the Calligra project.  
For the latest stable version {{Calligra/Stable}} the branch is called  
calligra/{{Calligra/StableBranch}} and contains code updates for current
minor stable release '''{{Calligra/Stable}}''' plus updates for the  
next minor planned stable update (if there is any  
[[Schedules|planned]]).


:When the source code is properly downloaded, the next step is to ensure that [[#Build_Requirements|build requirements]] are met and to [[#Build_Calligra|build Calligra]].
:When the source code is properly downloaded, the next step is to ensure
that [[#Build_Requirements|build requirements]] are met and to  
[[#Build_Calligra|build Calligra]].


=== Development Version ===
=== Development Version ===


The latest development version of Calligra is '''{{Calligra/Unstable}} {{Calligra/Stage}}'''; developers always refer to it as to '''master'''. Applications from ''Master'' should always compile and be reasonably stable. Calligra developers never place experimental features there. Once tested and released, ''Master'' becomes the new current stable version {{Calligra/UnstableBranch}}.  
The latest development version of Calligra is '''{{Calligra/Unstable}}  
{{Calligra/Stage}}'''; developers always refer to it as to '''master'''.
Applications from ''Master'' should always compile and be reasonably  
stable. Calligra developers never place experimental features there.  
Once tested and released, ''Master'' becomes the new current stable  
version {{Calligra/UnstableBranch}}.  


''TODO: Here we should explain local branches, staging and always-release-ready Master, if we have that setup.''
''TODO: Here we should explain local branches, staging and  
always-release-ready Master, if we have that setup.''


*'''Option 1: directly from git'''
*'''Option 1: directly from git'''


To retrieve the source code from Git you have to use the following setup:
To retrieve the source code from Git you have to use the following  
setup:


Add the following text to your ~/.gitconfig:  
Add the following text to your ~/.gitconfig:  
Line 79: Line 130:
  $ git clone kde:calligra
  $ git clone kde:calligra


By using the kde: prefix, read access will automatically happen over Git, and authenticated SSH is only required for pushes.
By using the kde: prefix, read access will automatically happen over  
Git, and authenticated SSH is only required for pushes.


Note that pushing your changes will only work if you have a KDE developer identity. You can get a contributor account as explained on [http://techbase.kde.org/Contribute/Get_a_Contributor_Account the KDE Techbase].
Note that pushing your changes will only work if you have a KDE  
developer identity. You can get a contributor account as explained on  
[http://techbase.kde.org/Contribute/Get_a_Contributor_Account the KDE  
Techbase].


The $HOME/kde4/src/calligra directory will be created regardless of the way how the source code has been downloaded.
The $HOME/kde4/src/calligra directory will be created regardless of the  
way how the source code has been downloaded.


*'''Option 2: download a repository tarball'''
*'''Option 2: download a repository tarball'''


Go to https://projects.kde.org/projects/calligra/repository. Press the "Tarball" button. Copy the url text and paste it on your command line. It will look like:
Go to https://projects.kde.org/projects/calligra/repository. Press the  
"Tarball" button. Copy the url text and paste it on your command line.  
It will look like:


  wget -c http://anongit.kde.org/calligra/calligra-latest.tar.gz
  wget -c http://anongit.kde.org/calligra/calligra-latest.tar.gz
Line 106: Line 164:




*'''Option 3: if beta or rc version was released''', the source code for the latest beta can be found on KDE's ftp [ftp://ftp.kde.org/pub/kde/unstable/calligra-latest/ calligra-latest]. Uncompress the code so that $HOME/kde4/src/calligra is created.
*'''Option 3: if beta or rc version was released''', the source code for
the latest beta can be found on KDE's ftp  
[ftp://ftp.kde.org/pub/kde/unstable/calligra-latest/ calligra-latest].  
Uncompress the code so that $HOME/kde4/src/calligra is created.


=== Working with Multiple Versions ===
=== Working with Multiple Versions ===
You will often want to have more than one build environment in parallel, for example if you want to work on both stable and unstable branches at the same time or several ''feature'' branches.
You will often want to have more than one build environment in parallel,
for example if you want to work on both stable and unstable branches at
the same time or several ''feature'' branches.


Recommended way is to use '''git-new-workdir''' tool. The solution is based on a single git repository clone multiplied to many separate source directories for each branch you wish to use, all without performing full clone (what consumes disk space and requires fetching each clone separately). It is explained in the Techbase article [http://techbase.kde.org/Development/Git/Configuration#Multiple_Work_Branches Multiple Work Branches] and you can find the script there.
Recommended way is to use '''git-new-workdir''' tool. The solution is  
based on a single git repository clone multiplied to many separate  
source directories for each branch you wish to use, all without  
performing full clone (what consumes disk space and requires fetching  
each clone separately). It is explained in the Techbase article  
[http://techbase.kde.org/Development/Git/Configuration#Multiple_Work_Branches
Multiple Work Branches] and you can find the script there.


Example commands to have code for both Calligra ''{{Calligra/UnstableBranch}}.x'' and ''master'' versions:
Example commands to have code for both Calligra  
''{{Calligra/UnstableBranch}}.x'' and ''master'' versions:


To get the ''master'' into <tt>$HOME/kde4/src/calligra</tt>:
To get the ''master'' into <tt>$HOME/kde4/src/calligra</tt>:
  $ git clone kde:calligra
  $ git clone kde:calligra


Then, to get the Calligra ''{{Calligra/UnstableBranch}}.x'' into <tt>$HOME/kde4/src/calligra-{{Calligra/UnstableBranch}}</tt>:
Then, to get the Calligra ''{{Calligra/UnstableBranch}}.x'' into  
$ git-new-workdir $HOME/kde4/src/calligra $HOME/kde4/src/calligra-{{Calligra/UnstableBranch}} calligra/{{Calligra/UnstableBranch}}
<tt>$HOME/kde4/src/calligra-{{Calligra/UnstableBranch}}</tt>:


(which means ''git-new-workdir <original clone's directory> <new source directory> <branch name>'')
$ git-new-workdir $HOME/kde4/src/calligra
$HOME/kde4/src/calligra-{{Calligra/UnstableBranch}}
calligra/{{Calligra/UnstableBranch}}
 
(which means ''git-new-workdir <original clone's directory>  
<new source directory> <branch name>'')


= Build Requirements =
= Build Requirements =
This section provides information about '''hard''' (required) and '''optional''' software packages needed to build the Calligra software.
This section provides information about '''hard''' (required) and  
'''optional''' software packages needed to build the Calligra software.


== Required Dependencies ==
== Required Dependencies ==


{{Note|'''A note for developers:''' to add (or remove) a hard dependency, an explanation of the reason, and possibly a discussion must be posted in advance on [email protected]. The new dependency need to be packaged in the most widely used distributions (Debian, Fedora Core, OpenSuSE, (K)ubuntu). First try to make your new feature optional.}}
{{Note|'''A note for developers:''' to add (or remove) a hard  
dependency, an explanation of the reason, and possibly a discussion must
be posted in advance on [email protected]. The new dependency need
to be packaged in the most widely used distributions (Debian, Fedora  
Core, OpenSuSE, (K)ubuntu). First try to make your new feature  
optional.}}


Following are the general must-have dependencies for Calligra (unless you really need to do otherwise, just install relevant binary packages):
Following are the general must-have dependencies for Calligra (unless  
you really need to do otherwise, just install relevant binary packages):
* Qt 4.7.0 or newer
* Qt 4.7.0 or newer
*kdelibs and kdelibs development files
*kdelibs and kdelibs development files
**the minimal requirement is currently 4.3.0, that or any later release packaged in your distribution is OK
**the minimal requirement is currently 4.3.0, that or any later release  
**On opensuse the development package is called libkde4-devel; on Ubuntu and Debian it is called kdelibs5-dev. (TODO: add info for other distributions)
packaged in your distribution is OK
**Calligra should also build fine with either kdelibs from ''git'' repository (see [http://techbase.kde.org/Getting_Started/Build/KDE4 techbase] for an explanation on how to compile kdelibs from svn), needed for parts of Calligra build with the Mobile Frameworks Profile of the KDE platform (Calligra Words, Calligra Sheets, Calligra Stage, krita)
**On opensuse the development package is called libkde4-devel; on Ubuntu
and Debian it is called kdelibs5-dev. (TODO: add info for other  
distributions)
**Calligra should also build fine with either kdelibs from ''git''  
repository (see [http://techbase.kde.org/Getting_Started/Build/KDE4  
techbase] for an explanation on how to compile kdelibs from svn), needed
for parts of Calligra build with the Mobile Frameworks Profile of the  
KDE platform (Calligra Words, Calligra Sheets, Calligra Stage, krita)
* kdebase/runtime 4.3 or newer
* kdebase/runtime 4.3 or newer
* cmake 2.6.2 or newer
* cmake 2.6.2 or newer
* lcms 2.4 or newer
* lcms 2.4 or newer
* libpng development package (libpng14-devel on opensuse, libpng-dev on Ubuntu/Debian)
* libpng development package (libpng14-devel on opensuse, libpng-dev on  
** development packages for other libraries may be needed; on ubuntu/Debian these can be installed using 'apt-get build-dep kdelibs5'
Ubuntu/Debian)
** development packages for other libraries may be needed; on  
ubuntu/Debian these can be installed using 'apt-get build-dep kdelibs5'


For Calligra Sheets:
For Calligra Sheets:
Line 153: Line 244:


For Kexi:
For Kexi:
* sqlite3 and sqlite3-devel packages (package names can differ on various distributions), version >= 3.7.10
* sqlite3 and sqlite3-devel packages (package names can differ on  
various distributions), version >= 3.7.10
* icu, libicu and libicu-devel (unicode support)
* icu, libicu and libicu-devel (unicode support)


Line 238: Line 330:
qrencode libdmtx</pre>
qrencode libdmtx</pre>


===Mageia
===Mageia ===
===
(Mageia 5 alpha 1/Cauldron recommended for current git master version)
(Mageia 5 alpha 1/Cauldron recommended for current git master version)
All the dependencies used for building Calligra can be installed by  
All the dependencies used for building Calligra can be installed by  
Line 246: Line 337:
<pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap;  
<pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap;  
white-space:-o-pre-wrap; white-space:pre-wrap;  
white-space:-o-pre-wrap; white-space:pre-wrap;  
word-wrap:break-word">urpmi task-c++-devel git li64boost-static-devel && urpmi --buildrequires http://mirror.internode.on.net/pub/mageia/distrib/cauldron/SRPMS/core/release/calligra-2.8.5-1.mga5.src.rpm
word-wrap:break-word">urpmi task-c++-devel git li64boost-static-devel
&& urpmi --buildrequires
http://mirror.internode.on.net/pub/mageia/distrib/cauldron/SRPMS/core/release/calligra-2.8.5-1.mga5.src.rpm


  </pre>
  </pre>
Line 256: Line 349:


= Build Calligra =
= Build Calligra =
{{Note|It is '''not''' possible to build Calligra in the source directory. Set up your directories as described in the [[#Recommended_setup|Recommended setup]] section above}}
{{Note|It is '''not''' possible to build Calligra in the source  
directory. Set up your directories as described in the  
[[#Recommended_setup|Recommended setup]] section above}}


Type:
Type:
Line 268: Line 363:
       -DCMAKE_BUILD_TYPE=RelWithDebInfo
       -DCMAKE_BUILD_TYPE=RelWithDebInfo


'''Note:''' if version of your Qt framework if exactly 4.8.0 or 4.8.1 add an extra parameter to the above command [[/Qt 4.8.0 and 4.8.1 patch/|as explained here]].
'''Note:''' if version of your Qt framework if exactly 4.8.0 or 4.8.1  
add an extra parameter to the above command [[/Qt 4.8.0 and 4.8.1  
patch/|as explained here]].


(''cmakekde'' tool can be used as explained on [http://techbase.kde.org/Getting_Started/Build/KDE4 the build instructions for KDE4])
(''cmakekde'' tool can be used as explained on  
[http://techbase.kde.org/Getting_Started/Build/KDE4 the build  
instructions for KDE4])


Then type:
Then type:
Line 278: Line 377:
  make install
  make install


'''But first read the advice below''' regarding speeding up the build process and adding extra debugging capabilities.
'''But first read the advice below''' regarding speeding up the build  
process and adding extra debugging capabilities.


Please follow the [[Calligra/Building#Running_Calligra_Applications|Running Calligra Applications]] instructions before trying to run an application.
Please follow the  
[[Calligra/Building#Running_Calligra_Applications|Running Calligra  
Applications]] instructions before trying to run an application.


==Speed up==
==Speed up==
'''Recommended: Taking advantage of multi-core processors.''' On dual-core machines compilation can be '''greatly speed up''' with the <tt>-j</tt> parameter of the <tt>make</tt> program. For example whenever you are invoking <tt>make</tt>, for dual-core processor try to invoke:
'''Recommended: Taking advantage of multi-core processors.''' On  
dual-core machines compilation can be '''greatly speed up''' with the  
<tt>-j</tt> parameter of the <tt>make</tt>  
program. For example whenever you are invoking  
<tt>make</tt>, for dual-core processor try to invoke:
  make -j3
  make -j3
Similarly, for quad-core processor:
Similarly, for quad-core processor:
  make -j5
  make -j5


Generaly for ''N-core'' processor use the <tt>-jN+1</tt> parameter.
Generaly for ''N-core'' processor use the <tt>-jN+1</tt>  
parameter.


'''Recommended: Faster linking on Linux.''' [http://en.wikipedia.org/wiki/Linker_%28computing%29 Linking] can take noticeable time in large software such as Calligra. On Linux [http://en.wikipedia.org/wiki/Gold_%28linker%29 Gold linker] can be used to speed up this task. If you're building for Linux, install the Gold linker package and add the following to your <tt>cmake</tt> command:
'''Recommended: Faster linking on Linux.'''  
  -DCMAKE_C_FLAGS=-fuse-linker-plugin -DCMAKE_CXX_FLAGS=-fuse-linker-plugin
[http://en.wikipedia.org/wiki/Linker_%28computing%29 Linking] can take  
noticeable time in large software such as Calligra. On Linux  
[http://en.wikipedia.org/wiki/Gold_%28linker%29 Gold linker] can be used
to speed up this task. If you're building for Linux, install the Gold  
linker package and add the following to your <tt>cmake</tt>  
command:
  -DCMAKE_C_FLAGS=-fuse-linker-plugin  
-DCMAKE_CXX_FLAGS=-fuse-linker-plugin


(you can set the <tt>CMAKE_C_FLAGS</tt> adn <tt>CMAKE_CXX_FLAGS</tt> variables in your {build dir}/CMakeCache.txt file either using text editor or the <tt>ccmake</tt> tool)
(you can set the <tt>CMAKE_C_FLAGS</tt> adn  
<tt>CMAKE_CXX_FLAGS</tt> variables in your {build  
dir}/CMakeCache.txt file either using text editor or the  
<tt>ccmake</tt> tool)


==Debugging options==
==Debugging options==
'''Recommended for accurate debugging:''' The default debug setting is <tt>RelWithDebInfo</tt> which is suitable only for obtaining backtraces. If you are developing or debugging an application by setting breakpoints, watchpoints, using step by step command accurately in your debugger, if you rely on assertions, debug and warning messages, you can replace <tt>-DCMAKE_BUILD_TYPE=RelWithDebInfo</tt> with:
'''Recommended for accurate debugging:''' The default debug setting is  
<tt>RelWithDebInfo</tt> which is suitable only for obtaining
backtraces. If you are developing or debugging an application by  
setting breakpoints, watchpoints, using step by step command accurately  
in your debugger, if you rely on assertions, debug and warning messages,
you can replace <tt>-DCMAKE_BUILD_TYPE=RelWithDebInfo</tt>  
with:
  -DCMAKE_BUILD_TYPE=DebugFull
  -DCMAKE_BUILD_TYPE=DebugFull


Using <tt>DebugFull</tt> results in a slower code. That can be acceptable in most cases during testing and development given the machine is fast enough. It is not intended for production releases of the software unless you know what you're doing.
Using <tt>DebugFull</tt> results in a slower code. That can  
be acceptable in most cases during testing and development given the  
machine is fast enough. It is not intended for production releases of  
the software unless you know what you're doing.


'''Special case for Krita:''' If you are working on Krita, always use the <tt>KritaDevs</tt> option by setting:
'''Special case for Krita:''' If you are working on Krita, always use  
the <tt>KritaDevs</tt> option by setting:
  -DCMAKE_BUILD_TYPE=KritaDevs
  -DCMAKE_BUILD_TYPE=KritaDevs


= Updating and Rebuilding =
= Updating and Rebuilding =
If the source code has been cloned using Git, it is possible to update the source code with newly added changes and build again. Usually only changing parts will be built, so this operation would be faster than building the source code from scratch.
If the source code has been cloned using Git, it is possible to update  
the source code with newly added changes and build again. Usually only  
changing parts will be built, so this operation would be faster than  
building the source code from scratch.


Type:
Type:
Line 314: Line 444:
  make install
  make install


(note that you can always append the <tt>-jN</tt> option to the <tt>make</tt> command to speed up the build as explained earlier in the [[#Speed_up|Speed up]] section.
(note that you can always append the <tt>-jN</tt> option to  
the <tt>make</tt> command to speed up the build as explained
earlier in the [[#Speed_up|Speed up]] section.


= Building Selected Applications =
= Building Selected Applications =
== Using Product Sets ==
== Using Product Sets ==
By default, the build system tries to build all applications. The recommended way to change this is to specify a different product set by setting the <tt>PRODUCTSET</tt> CMake variable. The following table illustrates the predefined product sets.
By default, the build system tries to build all applications. The  
recommended way to change this is to specify a different product set by  
setting the <tt>PRODUCTSET</tt> CMake variable. The  
following table illustrates the predefined product sets.


{| class="wikitable" style="margin: 1em auto; text-align: center;"
{| class="wikitable" style="margin: 1em auto; text-align: center;"
Line 409: Line 544:
  |}
  |}


For example, to build the <tt>CREATIVE</tt> product set, pass
For example, to build the <tt>CREATIVE</tt> product set,  
pass


  -DPRODUCTSET=CREATIVE
  -DPRODUCTSET=CREATIVE
Line 415: Line 551:
on the CMake command line.
on the CMake command line.


{{note|The set of included plugins, import/export filters and extra tools may differ between product sets. Consult the product set definitions in the <tt>cmake/productsets</tt> directory of the Calligra sources for detailed information about what is included in each product set.}}
{{note|The set of included plugins, import/export filters and extra  
tools may differ between product sets. Consult the product set  
definitions in the <tt>cmake/productsets</tt> directory of  
the Calligra sources for detailed information about what is included in  
each product set.}}


== Specific Product Sets ==
== Specific Product Sets ==
Line 510: Line 650:


== Fine-grained Selection ==
== Fine-grained Selection ==
Advanced users and developers wishing to design completely own productsets can do so. How to do that is described in the file [https://projects.kde.org/projects/calligra/repository/revisions/master/entry/cmake/productsets/README README] in the <tt> cmake/productsets </tt> directory of the Calligra sources. Creating own productsets is the recommended solution for this wish.
Advanced users and developers wishing to design completely own  
productsets can do so. How to do that is described in the file  
[https://projects.kde.org/projects/calligra/repository/revisions/master/entry/cmake/productsets/README
README] in the <tt> cmake/productsets </tt> directory of  
the Calligra sources. Creating own productsets is the recommended  
solution for this wish.


Alternatively, though not recommended, instead of designing completely own productsets, it is also possible to disabe products from a selected pre-defined productset. One does so by setting the corresponding <tt>BUILD_{application}</tt> variable to <tt>OFF</tt>. For example, to disable compilation of Krita and Karbon, you can pass
Alternatively, though not recommended, instead of designing completely  
own productsets, it is also possible to disabe products from a selected  
pre-defined productset. One does so by setting the corresponding  
<tt>BUILD_{application}</tt> variable to  
<tt>OFF</tt>. For example, to disable compilation of Krita  
and Karbon, you can pass


  -DBUILD_krita=OFF -DBUILD_karbon=OFF
  -DBUILD_krita=OFF -DBUILD_karbon=OFF


on the CMake command line. You can also do this using the <tt>ccmake</tt> tool included with CMake, which you may run ''after'' the initial CMake run but ''before'' you run <tt>make</tt>.
on the CMake command line. You can also do this using the  
<tt>ccmake</tt> tool included with CMake, which you may run  
''after'' the initial CMake run but ''before'' you run  
<tt>make</tt>.


{{note|Many components should '''not''' be disabled using <tt>BUILD_{something}</tt>. Set these variables with caution!}}
{{note|Many components should '''not''' be disabled using  
<tt>BUILD_{something}</tt>. Set these variables with  
caution!}}


= Running Calligra Applications =
= Running Calligra Applications =
After you installed them, there are two options to now make the Calligra applications available for running.
After you installed them, there are two options to now make the Calligra
applications available for running.


== Running from Command Line ==
== Running from Command Line ==
If you have installed Calligra in a different prefix than KDElibs (which is recommended in this document), you have to set the environment variables as folows. '''These are example values reflecting the the recommended directory structure''':
If you have installed Calligra in a different prefix than KDElibs (which
is recommended in this document), you have to set the environment  
variables as folows. '''These are example values reflecting the the  
recommended directory structure''':


  export KDEDIRS=$HOME/kde4/inst:$KDEDIRS
  export KDEDIRS=$HOME/kde4/inst:$KDEDIRS
Line 537: Line 696:
  mkdir -p $KDEVARTMP
  mkdir -p $KDEVARTMP


{{note|It is important to set KDEHOME to a directory different of $HOME/.kde, and if the directory does not exist, it will be created automatically.}}
{{note|It is important to set KDEHOME to a directory different of  
$HOME/.kde, and if the directory does not exist, it will be created  
automatically.}}


Then in this special environment you need to register all the Calligra internal plugins, by executing:
Then in this special environment you need to register all the Calligra  
internal plugins, by executing:


  kbuildsycoca4
  kbuildsycoca4


== Running from Menus or Desktop Icons ==
== Running from Menus or Desktop Icons ==
Instead of using ''KDEDIRS'', you can add these lines to $HOME/.kde/share/config/kdeglobals file using text editor:
Instead of using ''KDEDIRS'', you can add these lines to  
$HOME/.kde/share/config/kdeglobals file using text editor:


  [Directories]
  [Directories]
  prefixes=/path/to/install
  prefixes=/path/to/install


And then you need to register all the Calligra internal plugins to the system, by executing:
And then you need to register all the Calligra internal plugins to the  
system, by executing:


  kbuildsycoca4
  kbuildsycoca4


The advantage of this is that KDE will always look for the services where Calligra is installed.  
The advantage of this is that KDE will always look for the services  
where Calligra is installed.  
For example for the recommended directory structure:
For example for the recommended directory structure:


Line 560: Line 725:


= Executing Unit Tests =
= Executing Unit Tests =
1. To be able to execute unit tests, you need to explicitly enable them in the build configuration. To do so, set the KDE4_BUILD_TESTS variable to "ON", either by issuing the command in the build directory:
1. To be able to execute unit tests, you need to explicitly enable them  
in the build configuration. To do so, set the KDE4_BUILD_TESTS variable  
to "ON", either by issuing the command in the build directory:


  cd $HOME/kde4/build/calligra
  cd $HOME/kde4/build/calligra
  cmake -DKDE4_BUILD_TESTS=ON .
  cmake -DKDE4_BUILD_TESTS=ON .


Or you can run <code>ccmake .</code> in the buld directory and set KDE4_BUILD_TESTS to "on".
Or you can run <code>ccmake .</code> in the buld directory  
and set KDE4_BUILD_TESTS to "on".


2. Then run the test by executing:
2. Then run the test by executing:
Line 580: Line 748:


= CMake Build Options =
= CMake Build Options =
When you enter your build directory, you can type "ccmake ." to see many build options, e.g. you can turn off compilation of apps you don't want - you can save time when compiling.
When you enter your build directory, you can type "ccmake ." to see many
build options, e.g. you can turn off compilation of apps you don't want
- you can save time when compiling.


Here is list for Krita related options:
Here is list for Krita related options:
* HAVE_MEMORY_LEAK_TRACKER [On/Off] - You can turn on compilation of the tool in krita which detects memory leak. If you want to help debug Krita memory usage, it is useful. Otherwise you just slow down your Krita.
* HAVE_MEMORY_LEAK_TRACKER [On/Off] - You can turn on compilation of the
* HAVE_BACKTRACE_SUPPORT [On/Off] - It is related to the memory leak tool. If you activate, you will be able to see code path which leads to memory leak.
tool in krita which detects memory leak. If you want to help debug  
Krita memory usage, it is useful. Otherwise you just slow down your  
Krita.
* HAVE_BACKTRACE_SUPPORT [On/Off] - It is related to the memory leak  
tool. If you activate, you will be able to see code path which leads to  
memory leak.


= Resources =
= Resources =
*[[../Developer Info|Useful hints for who wants to hack on Calligra]]
*[[../Developer Info|Useful hints for who wants to hack on Calligra]]
*[http://wiki.opengtl.org/libraries:developers-resources Opengtl debugging, or turning it off]
*[http://wiki.opengtl.org/libraries:developers-resources Opengtl  
*[http://winkde.org/pub/kde/ports/win32/dashboard/ Status of Calligra build on Windows (msvc 2008, mingw)]
debugging, or turning it off]
*[http://winkde.org/pub/kde/ports/win32/dashboard/ Status of Calligra  
build on Windows (msvc 2008, mingw)]


= Possible Issues =
= Possible Issues =
Line 595: Line 772:
If you get errors when running an application like:
If you get errors when running an application like:


  krita(8565)/calligra (lib komain) KoPluginLoader::load: Loading plugin "Animation Tool" failed,  
  krita(8565)/calligra (lib komain) KoPluginLoader::load: Loading plugin  
  "Cannot load library /home/michael/kde4/inst/lib/kde4/kpresentertoolanimation.so:  
"Animation Tool" failed,  
  "Cannot load library  
/home/michael/kde4/inst/lib/kde4/kpresentertoolanimation.so:  
  (/home/michael/kde4/inst/lib/libkopageapp.so.7: undefined symbol:
  (/home/michael/kde4/inst/lib/libkopageapp.so.7: undefined symbol:
  _ZN28KoShapeContainerDefaultModel3addEP7KoShape)" ( 1 )  
  _ZN28KoShapeContainerDefaultModel3addEP7KoShape)" ( 1 )  


or crashes when starting an application, then you very likely have a version of Calligra installed through your package manager. '''As emphasized earlier in this document, you can only have one version of Calligra, and you should uninstall your packaged Calligra'''.
or crashes when starting an application, then you very likely have a  
version of Calligra installed through your package manager. '''As  
emphasized earlier in this document, you can only have one version of  
Calligra, and you should uninstall your packaged Calligra'''.


See also:
See also:
Line 606: Line 788:
*[[/Developing With KDevelop/]]
*[[/Developing With KDevelop/]]
*[[/Developing With QtCreator/]]
*[[/Developing With QtCreator/]]
*[http://techbase.kde.org/Projects/KDE_on_Windows Pages about compiling KDE software for Windows]
*[http://techbase.kde.org/Projects/KDE_on_Windows Pages about compiling  
*[http://techbase.kde.org/Getting_Started/Build/KDE4/Mac_OS_X Pages about compiling KDE software for Mac OS X]
KDE software for Windows]
*[https://wiki.kubuntu.org/CompilingKoffice2 Community HOWTO dedicated to building for Kubuntu]
*[http://techbase.kde.org/Getting_Started/Build/KDE4/Mac_OS_X Pages  
*[http://community.kde.org/Sysadmin/GitKdeOrgManual kde's git infrastructure manual]
about compiling KDE software for Mac OS X]
*[http://techbase.kde.org/Development/Tutorials/Git KDE and Git for developers]
*[https://wiki.kubuntu.org/CompilingKoffice2 Community HOWTO dedicated  
to building for Kubuntu]
*[http://community.kde.org/Sysadmin/GitKdeOrgManual kde's git  
infrastructure manual]
*[http://techbase.kde.org/Development/Tutorials/Git KDE and Git for  
developers]
*[http://git.or.cz/course/svn.html git crash course]
*[http://git.or.cz/course/svn.html git crash course]
*[http://community.kde.org/Calligra/Building_Calligra_on_Windows Bulding Calligra on Windows]
*[http://community.kde.org/Calligra/Building_Calligra_on_Windows Bulding
Calligra on Windows]


Note: if you want to build FreOffice using the Nokia Qt SDK, please check out the [http://techbase.kde.org/index.php?title=User:Kumarafaque&oldid=54703 build instructions on techbase].
Note: if you want to build FreOffice using the Nokia Qt SDK, please  
check out the  
[http://techbase.kde.org/index.php?title=User:Kumarafaque&oldid=54703
build instructions on techbase].

Revision as of 18:03, 18 July 2014

These

instructions are for Unix and similar operating systems.

For Windows, see the building Calligra on Windows page.
For OSX, see the building Calligra on OSX page.

Preparation

Warning

First, to avoid conflicting copies of software, make sure

you do not have other copy of Calligra or KOffice either installed through the package manager of your distribution or installed in any

other way. Calligra and KOffice are mutually exclusive!


Warning

Follow this guide as an ordinary user. Do not login as root!


Warning

Some distributions (*Buntu, Arch) are now making Qt5 the defaulft! That does not work. Do not try to use Qt5, use Qt4.


Recommended Setup

Here is recommendation of a directory structure:

$HOME/kde4/src/
source code
$HOME/kde4/build/calligra
directory that Calligra will be built in
$HOME/kde4/inst
directory that Calligra will be installed in

The build directory is needed because you cannot (or should not) build Calligra inside the source directory; the source and build directory have to be separated.

Create these directories with:

mkdir -p ~/kde4/src; mkdir -p ~/kde4/build; mkdir -p ~/kde4/inst

Advantages of this setup:

  • It is possible to have different builds (e.g. with different options

out of the same source code)

David Faure's scripts] can be used to make development easier. With 

those scripts "make" can be typed in the source directory and building will happen in the right (build) directory automatically.

Also, check the [http://techbase.kde.org/Getting_Started/Build Techbase instructions on setting up a build environment]. That contains some useful scripts and functions.

Getting the Source Code

There are two most useful options:

  1. Get the source code for the latest stable version.
  2. Get the source code for the current development version. Needed

to test, check and give feedback about features that is in development and have not been released yet.

If unsure pick the stable version.

Latest Stable Version

The latest stable Calligra version is 3.1.0.

  • Option 1: It can be downloaded as a single archive file from

http://download.kde.org/stable/calligra-3.1.0/calligra-3.1.0.tar.xz.

Right now it weights about 114 MiB. The source code has to be 

uncompressed using:


tar xJf calligra-3.1.0.tar.xz
Then calligra-3.1.0 will appear. You do not

need to execute initrepo.sh in it, the code is ready to build. Please note there is a price for smaller download: to update the source code to

a newer version, another .tar.xz should be downloaded. See the option 2
to see how to address this with one-time bigger updatable download.
When the source code is properly downloaded, the next step is to ensure
that build requirements are met and to 

build Calligra.

  • Option 2: Alternative download from the git repository, what

weights about 650MB. If you prefer, stable versions are also available on the git repository too. It is heavier but one-time download, the advantage is that lightweight updates can be obtained without a need for

downloading entire source code again.
To get stable version x.y (currently 3.1.0) from git,

first follow instructions for downloading the development version below, either the Option #1 (directly from git) or

the Option #2 (download a repository tarball). Then you need to switch 

from the development version to stable version of the source code. To do

so, in the main Calligra source code directory that has been 

downloaded, type:

git checkout calligra/3.1
calligra/x.y is a notation for branches in the Calligra project.

For the latest stable version 3.1.0 the branch is called calligra/3.1 and contains code updates for current

minor stable release 3.1.0 plus updates for the 

next minor planned stable update (if there is any planned).

When the source code is properly downloaded, the next step is to ensure
that build requirements are met and to 

build Calligra.

Development Version

The latest development version of Calligra is 3.1.0 Alpha; developers always refer to it as to master.

Applications from Master should always compile and be reasonably 

stable. Calligra developers never place experimental features there. Once tested and released, Master becomes the new current stable version 3.1.

TODO: Here we should explain local branches, staging and always-release-ready Master, if we have that setup.

  • Option 1: directly from git

To retrieve the source code from Git you have to use the following setup:

Add the following text to your ~/.gitconfig:

[url "git://anongit.kde.org/"]
    insteadOf = kde:
[url "ssh://[email protected]/"]
    pushInsteadOf = kde:

Then execute

$ git clone kde:calligra

By using the kde: prefix, read access will automatically happen over Git, and authenticated SSH is only required for pushes.

Note that pushing your changes will only work if you have a KDE developer identity. You can get a contributor account as explained on [http://techbase.kde.org/Contribute/Get_a_Contributor_Account the KDE Techbase].

The $HOME/kde4/src/calligra directory will be created regardless of the way how the source code has been downloaded.

  • Option 2: download a repository tarball

Go to https://projects.kde.org/projects/calligra/repository. Press the "Tarball" button. Copy the url text and paste it on your command line. It will look like:

wget -c http://anongit.kde.org/calligra/calligra-latest.tar.gz

Unpack and cd into directory, then run

$ ./initrepo.sh

From now on, you can run

$ git pull

to update, or if you have local changes:

$ git rebase origin/master



  • Option 3: if beta or rc version was released, the source code for
the latest beta can be found on KDE's ftp 

calligra-latest. Uncompress the code so that $HOME/kde4/src/calligra is created.

Working with Multiple Versions

You will often want to have more than one build environment in parallel,

for example if you want to work on both stable and unstable branches at
the same time or several feature branches.

Recommended way is to use git-new-workdir tool. The solution is based on a single git repository clone multiplied to many separate source directories for each branch you wish to use, all without performing full clone (what consumes disk space and requires fetching each clone separately). It is explained in the Techbase article [http://techbase.kde.org/Development/Git/Configuration#Multiple_Work_Branches

Multiple Work Branches] and you can find the script there.

Example commands to have code for both Calligra 3.1.x and master versions:

To get the master into $HOME/kde4/src/calligra:

$ git clone kde:calligra

Then, to get the Calligra 3.1.x into $HOME/kde4/src/calligra-3.1:

$ git-new-workdir $HOME/kde4/src/calligra 

$HOME/kde4/src/calligra-3.1 calligra/3.1

(which means git-new-workdir <original clone's directory> <new source directory> <branch name>)

Build Requirements

This section provides information about hard (required) and optional software packages needed to build the Calligra software.

Required Dependencies

Note

A note for developers: to add (or remove) a hard

dependency, an explanation of the reason, and possibly a discussion must

be posted in advance on [email protected]. The new dependency need
to be packaged in the most widely used distributions (Debian, Fedora 

Core, OpenSuSE, (K)ubuntu). First try to make your new feature

optional.


Following are the general must-have dependencies for Calligra (unless you really need to do otherwise, just install relevant binary packages):

  • Qt 4.7.0 or newer
  • kdelibs and kdelibs development files
    • the minimal requirement is currently 4.3.0, that or any later release

packaged in your distribution is OK

    • On opensuse the development package is called libkde4-devel; on Ubuntu
and Debian it is called kdelibs5-dev. (TODO: add info for other 

distributions)

    • Calligra should also build fine with either kdelibs from git

repository (see [http://techbase.kde.org/Getting_Started/Build/KDE4 techbase] for an explanation on how to compile kdelibs from svn), needed

for parts of Calligra build with the Mobile Frameworks Profile of the 

KDE platform (Calligra Words, Calligra Sheets, Calligra Stage, krita)

  • kdebase/runtime 4.3 or newer
  • cmake 2.6.2 or newer
  • lcms 2.4 or newer
  • libpng development package (libpng14-devel on opensuse, libpng-dev on

Ubuntu/Debian)

    • development packages for other libraries may be needed; on

ubuntu/Debian these can be installed using 'apt-get build-dep kdelibs5'

For Calligra Sheets:

  • libeigen 3.0

For Krita:

  • libeigen 3.0
  • libexiv2 >= 0.16

For Stage:

  • boost

For Kexi:

  • sqlite3 and sqlite3-devel packages (package names can differ on

various distributions), version >= 3.7.10

  • icu, libicu and libicu-devel (unicode support)

==

Optional Dependencies ==

All optional dependencies are logged at the end of the cmake run, so it is easy to figure out what is missing. The buildsystem also reports what

component will not be built because given missing dependency.

For users who want to use Krita it is also recommended to install the Vc library. It is optional, but makes the performance much higher.

==

Distribution Specific Instructions ==

Debian-based Distributions

On Debian, Ubuntu and Kubuntu, all the dependencies used for the packages can be installed by running :

sudo apt-get build-dep calligra

Note you'll need to activate 'software sources' in your repositories.

Additionnal more or less mandatory librairies for Ubuntu and derivatives

:
sudo apt-get install libeigen3-dev libxi-dev 
phonon-backend-gstreamer kdelibs5-dev libboost-dev exiv2

For a better appearance on non-KDE desktop environment :

sudo apt-get install 
kde-style-oxygen

On Linux Mint , you'll need to activate the software sources repositories manually. ( Search for 'Software Sources' in your menu then

open it,  On the tab 'Linux Mint Software' , check to activate 'Source 

code', On the tab 'Other Software' check to activate 'Ubuntu **.** <name> (source code) then close the windows to finish )

OpenSuSE

All the dependencies used for building Calligra can be installed by running:

zypper si -d calligra

( Note : enable in 'Yast' > 'Software Repository' the sources packages )

Fedora

All the dependencies used for building Calligra can be installed by running:

yum-builddep calligra

Arch Linux & Manjaro

All the dependencies used for building Calligra can be installed by running:

sudo pacman -Sy automoc4 git cmake make 
kdepimlibs eigen freetds kdegraphics-okular libgsf libwpd libwpg libwps 
pstoedit glew gsl cmake automoc4 boost libkdcraw libpqxx fftw lcms2 
vc

( Note : Manual installation of some packages may be needed, since the

package manager (pacman) may miss certain packages during installation.
Use pacman -S <package_name> to install missing package.)

Chakra

All the dependencies used for building Calligra can be installed by running:

sudo pacman -S kdelibs kdepimlibs eigen freetds
 kdegraphics-okular kdeedu-marble xbase libgsf libwpd libwpg libwps 
libvisio pstoedit glew gsl cmake automoc4 libspnav libqtgtl boost 
libkdcraw libpqxx fftw opengtl docbook-xsl create-resources lcms2 
qrencode libdmtx

Mageia

(Mageia 5 alpha 1/Cauldron recommended for current git master version) All the dependencies used for building Calligra can be installed by running as root:

urpmi task-c++-devel git li64boost-static-devel
 && urpmi --buildrequires  
http://mirror.internode.on.net/pub/mageia/distrib/cauldron/SRPMS/core/release/calligra-2.8.5-1.mga5.src.rpm

 

Note: change the link to the src.rpm file to actual up-to-date location. Note2: Dependency list tested for Krita+Karbon, only librevenge is missing required library. We probably need to add some more dependencies

for other calligra applications.

Build Calligra

Note

It is not possible to build Calligra in the source

directory. Set up your directories as described in the

Recommended setup section above


Type:

mkdir -p $HOME/kde4/build/calligra
mkdir -p $HOME/kde4/inst
cd $HOME/kde4/build/calligra

Then, type this command:

cmake -DCMAKE_INSTALL_PREFIX=$HOME/kde4/inst $HOME/kde4/src/calligra \
      -DCMAKE_BUILD_TYPE=RelWithDebInfo

Note: if version of your Qt framework if exactly 4.8.0 or 4.8.1 add an extra parameter to the above command [[/Qt 4.8.0 and 4.8.1 patch/|as explained here]].

(cmakekde tool can be used as explained on [http://techbase.kde.org/Getting_Started/Build/KDE4 the build instructions for KDE4])

Then type:

make

Then type this command to install the software:

make install

But first read the advice below regarding speeding up the build process and adding extra debugging capabilities.

Please follow the Running Calligra Applications instructions before trying to run an application.

Speed up

Recommended: Taking advantage of multi-core processors. On dual-core machines compilation can be greatly speed up with the -j parameter of the make program. For example whenever you are invoking make, for dual-core processor try to invoke:

make -j3

Similarly, for quad-core processor:

make -j5

Generaly for N-core processor use the -jN+1 parameter.

Recommended: Faster linking on Linux. Linking can take noticeable time in large software such as Calligra. On Linux Gold linker can be used

to speed up this task. If you're building for Linux, install the Gold 

linker package and add the following to your cmake command:

-DCMAKE_C_FLAGS=-fuse-linker-plugin 

-DCMAKE_CXX_FLAGS=-fuse-linker-plugin

(you can set the CMAKE_C_FLAGS adn CMAKE_CXX_FLAGS variables in your {build dir}/CMakeCache.txt file either using text editor or the ccmake tool)

Debugging options

Recommended for accurate debugging: The default debug setting is RelWithDebInfo which is suitable only for obtaining

backtraces. If you are developing or debugging an application by 

setting breakpoints, watchpoints, using step by step command accurately in your debugger, if you rely on assertions, debug and warning messages,

you can replace -DCMAKE_BUILD_TYPE=RelWithDebInfo 

with:

-DCMAKE_BUILD_TYPE=DebugFull

Using DebugFull results in a slower code. That can be acceptable in most cases during testing and development given the machine is fast enough. It is not intended for production releases of the software unless you know what you're doing.

Special case for Krita: If you are working on Krita, always use the KritaDevs option by setting:

-DCMAKE_BUILD_TYPE=KritaDevs

Updating and Rebuilding

If the source code has been cloned using Git, it is possible to update the source code with newly added changes and build again. Usually only changing parts will be built, so this operation would be faster than building the source code from scratch.

Type:

cd $HOME/kde4/src/calligra
git pull --rebase
cd $HOME/kde4/build/calligra
make
make install

(note that you can always append the -jN option to the make command to speed up the build as explained

earlier in the Speed up section.

Building Selected Applications

Using Product Sets

By default, the build system tries to build all applications. The recommended way to change this is to specify a different product set by setting the PRODUCTSET CMake variable. The following table illustrates the predefined product sets.

Application Product Set
DESKTOP CREATIVE ACTIVE OSX ALL
Active X X
Author X X X
Braindump X X X
Flow X X X
Karbon X X X X
Kexi X X
Krita X X X X
Plan X X
Sheets X X X
Stage X X X
Words X X X

For example, to build the CREATIVE product set, pass

-DPRODUCTSET=CREATIVE

on the CMake command line.

Note

The set of included plugins, import/export filters and extra

tools may differ between product sets. Consult the product set definitions in the cmake/productsets directory of the Calligra sources for detailed information about what is included in

each product set.


Specific Product Sets

For convenience, specific cases have been covered by extra product sets.

Application Product Set
KEXI KEXI+SHEETS KRITA
Active
Author
Braindump
Flow
Karbon
Kexi X X
Krita X
Plan
Sheets X
Stage
Words

Fine-grained Selection

Advanced users and developers wishing to design completely own productsets can do so. How to do that is described in the file [https://projects.kde.org/projects/calligra/repository/revisions/master/entry/cmake/productsets/README

README] in the  cmake/productsets  directory of 

the Calligra sources. Creating own productsets is the recommended solution for this wish.

Alternatively, though not recommended, instead of designing completely own productsets, it is also possible to disabe products from a selected pre-defined productset. One does so by setting the corresponding BUILD_{application} variable to OFF. For example, to disable compilation of Krita and Karbon, you can pass

-DBUILD_krita=OFF -DBUILD_karbon=OFF

on the CMake command line. You can also do this using the ccmake tool included with CMake, which you may run after the initial CMake run but before you run make.

Note

Many components should not be disabled using

BUILD_{something}. Set these variables with

caution!


Running Calligra Applications

After you installed them, there are two options to now make the Calligra

applications available for running.

Running from Command Line

If you have installed Calligra in a different prefix than KDElibs (which

is recommended in this document), you have to set the environment 

variables as folows. These are example values reflecting the the recommended directory structure:

export KDEDIRS=$HOME/kde4/inst:$KDEDIRS
export PATH=$HOME/kde4/inst/bin:$PATH
export KDEHOME=$HOME/kde4/.kde
export KDETMP=/tmp/kdedev-$USER
export KDEVARTMP=/var/tmp/kdedev-$USER
export KDESYCOCA=$KDEVARTMP/ksycoca

Make sure temporary directories exist:

mkdir -p $KDETMP
mkdir -p $KDEVARTMP

Note

It is important to set KDEHOME to a directory different of

$HOME/.kde, and if the directory does not exist, it will be created

automatically.


Then in this special environment you need to register all the Calligra internal plugins, by executing:

kbuildsycoca4

Running from Menus or Desktop Icons

Instead of using KDEDIRS, you can add these lines to $HOME/.kde/share/config/kdeglobals file using text editor:

[Directories]
prefixes=/path/to/install

And then you need to register all the Calligra internal plugins to the system, by executing:

kbuildsycoca4

The advantage of this is that KDE will always look for the services where Calligra is installed. For example for the recommended directory structure:

[Directories]
prefixes=$HOME/kde4/inst

Executing Unit Tests

1. To be able to execute unit tests, you need to explicitly enable them in the build configuration. To do so, set the KDE4_BUILD_TESTS variable to "ON", either by issuing the command in the build directory:

cd $HOME/kde4/build/calligra
cmake -DKDE4_BUILD_TESTS=ON .

Or you can run ccmake . in the buld directory and set KDE4_BUILD_TESTS to "on".

2. Then run the test by executing:

make test

or run a test app individually in the tests directories.

3. Note: It is recommended to execute

make install

before running tests.

CMake Build Options

When you enter your build directory, you can type "ccmake ." to see many

build options, e.g. you can turn off compilation of apps you don't want
- you can save time when compiling.

Here is list for Krita related options:

  • HAVE_MEMORY_LEAK_TRACKER [On/Off] - You can turn on compilation of the
tool in krita which detects memory leak. If you want to help debug 

Krita memory usage, it is useful. Otherwise you just slow down your Krita.

  • HAVE_BACKTRACE_SUPPORT [On/Off] - It is related to the memory leak

tool. If you activate, you will be able to see code path which leads to memory leak.

Resources

debugging, or turning it off]

build on Windows (msvc 2008, mingw)]

Possible Issues

If you get errors when running an application like:

krita(8565)/calligra (lib komain) KoPluginLoader::load: Loading plugin 

"Animation Tool" failed,

"Cannot load library 

/home/michael/kde4/inst/lib/kde4/kpresentertoolanimation.so:

(/home/michael/kde4/inst/lib/libkopageapp.so.7: undefined symbol:
_ZN28KoShapeContainerDefaultModel3addEP7KoShape)" ( 1 ) 

or crashes when starting an application, then you very likely have a version of Calligra installed through your package manager. As emphasized earlier in this document, you can only have one version of Calligra, and you should uninstall your packaged Calligra.

See also:

KDE software for Windows]

about compiling KDE software for Mac OS X]

to building for Kubuntu]

infrastructure manual]

developers]

Calligra on Windows]

Note: if you want to build FreOffice using the Nokia Qt SDK, please check out the [http://techbase.kde.org/index.php?title=User:Kumarafaque&oldid=54703

build instructions on techbase].