Jump to content

Kdenlive/Roadmap: Difference between revisions

From KDE Community Wiki
Jbm (talk | contribs)
Vpinon (talk | contribs)
refactoring roadmap as 2nd (archive) part
Line 1: Line 1:
== Kdenlive Roadmap ==  
= Roadmap for master branch =


This is an attempt to coordinate the work that has to be done towards Kdenlive 1.0. If you want to work on some parts of Kdenlive, leave a note here so that we know who is doing what. Design ideas can also be explained here.
These are the ideas we plan to develop in the short/mid term. Please join in, leave remarks...


== Project Bin ==  
== Movit integration ==
 
* Many bugs to solve due to GL context & multithreading
* Make movit optional (for weak GPU)
 
== KDE Framework 5 ==
 
* Handle migration
* Lighter dependencies?
 
== New functions ==
 
* Webvfx titler
* Ideas from other editors?
 
== Refactoring ==
 
* Pick ideas from refactoring branch (see next)
* Reorganize present files, remove commented code, add comments
* Write unit tests?
 
= Roadmap for refactoring branch (archive?) =
 
This is an attempt to coordinate the work on the deep refactoring that beginned in 2012. If you want to work on some parts, leave a note here to know who is doing what. Design ideas can also be explained here.
 
== Project Bin ==
Done:
Done:
* Add clip to Bin
* Add clip to Bin

Revision as of 22:00, 13 May 2014

Roadmap for master branch

These are the ideas we plan to develop in the short/mid term. Please join in, leave remarks...

Movit integration

  • Many bugs to solve due to GL context & multithreading
  • Make movit optional (for weak GPU)

KDE Framework 5

  • Handle migration
  • Lighter dependencies?

New functions

  • Webvfx titler
  • Ideas from other editors?

Refactoring

  • Pick ideas from refactoring branch (see next)
  • Reorganize present files, remove commented code, add comments
  • Write unit tests?

Roadmap for refactoring branch (archive?)

This is an attempt to coordinate the work on the deep refactoring that beginned in 2012. If you want to work on some parts, leave a note here to know who is doing what. Design ideas can also be explained here.

Project Bin

Done:

  • Add clip to Bin
  • Create clip using the list of available MLT producers
  • Play Bin Clip in Monitor

In Progress:

  • Manage clip zones - JBM
  • Clip timeline and effects (will allow to open a project clip in a separate timeline and add effects to it) - JBM

Todo:

  • Edit clip properties
  • Add MLT Playlist, Slideshow and Title clip types
  • Clip jobs

Monitors

Done:

  • Set to full screen (double click)
  • Switch between available modes (SDL / OpenGL / GLSL / QGraphicsScene)
  • Overlay info messages
  • Basic zone functionnality

In Progress:

  • Manage several zones / markers, display overlay info - JBM

Todo:

  • Play / loop zone
  • Keyboard shortcuts
  • Add settings dialog option to select single / dual monitor config and default display format (SDL, OpenGL, GLSL)

Timeline

Done:

  • Open basic MLT playlist

Todo:

  • Add clip to timeline
  • All clip operations (move, cut, ...) - framework is partially there
  • Track operations
  • Effects

Rendering

Todo:

  • Should we use MLT presets?

Recording

Todo:

  • Add config dialog to select source
  • Add Multi consumer to save recording to file
  • Port StopMotion widget, using the new Scene Mode so that we can use all QGraphicsView features.

Titler

Todo:

  • What to do with it? Full rewrite? Would WebVfx be an option? See discussion here

Scopes

Todo:

  • Adjust them to the new framework