Calligra/Building: Difference between revisions
→Distribution Specific Instructions: deleted the note about 'koffice' ; I 'm pretty sure any distro don't name Calligra packages 'Koffice' nowadays. |
→Debian-based Distributions: added notes about Linux Mint |
||
Line 150: | Line 150: | ||
=== Debian-based Distributions === | === Debian-based Distributions === | ||
On Debian | On '''Debian''', '''Ubuntu''' and '''Kubuntu''', all the dependencies used for the packages can be installed by running: | ||
sudo apt-get build-dep calligra | sudo apt-get build-dep calligra | ||
''Note : On '''Linux Mint''' or other Ubuntu derivatives, it will not work : you need to activate the software sources repositories manually. ( Search for 'Software Sources' in your menu then open it, On the tab 'Linux Mint Software' , check to activate 'Source code', On the tab 'Other Software' check to activate 'Ubuntu **.** <name> (source code) then close the windows to finish )'' | |||
Those optionnal packages also proved to help : | Those optionnal packages also proved to help : |
Revision as of 21:09, 18 November 2013
These instructions are for Unix and similar operating systems. For Windows, see the building Calligra on Windows page.
Preparation
Recommended Setup
Here is recommendation of a directory structure:
- $HOME/kde4/src/
- source code
- $HOME/kde4/build/calligra
- directory that Calligra will be built in
- $HOME/kde4/inst
- directory that Calligra will be installed in
The build directory is needed because you cannot (or should not) build Calligra inside the source directory; the source and build directory have to be separated.
Create these directories with:
mkdir -p ~/kde4/src; mkdir -p ~/kde4/build; mkdir -p ~/kde4/inst
Advantages of this setup:
- It is possible to have different builds (e.g. with different options out of the same source code)
- David Faure's scripts can be used to make development easier. With those scripts "make" can be typed in the source directory and building will happen in the right (build) directory automatically.
Also, check the Techbase instructions on setting up a build environment. That contains some useful scripts and functions.
Getting the Source Code
There are two most useful options:
- Get the source code for the latest stable version.
- Get the source code for the current development version. Needed to test, check and give feedback about features that is in development and have not been released yet.
If unsure pick the stable version.
Latest Stable Version
The latest stable Calligra version is 3.1.0.
It can be downloaded as single archive file from http://download.kde.org/stable/calligra-latest/calligra-3.1.0.tar.bz2
If you prefer, stable versions are also available on the git repository too. To get stable version x.y from git, first clone the repository (git clone kde:calligra) and switch to calligra/x.y branch (that's the notation). Full procedure of cloning is available in the Get the source code for the development version section below.
The branch for the latest stable version is calligra/3.1 and it contains code updates for current minor stable release 3.1.0 plus updates for the next minor stable (if there are any).
Development Version
The latest development version of Calligra is 3.1.0 Alpha; developers always refer to it as to Master. Applications from Master should always compile and be reasonably stable. Calligra developers never place experimental features there. Once tested and released, Master becomes the new current stable version 3.1.
TODO: Here we should explain local branches, staging and always-release-ready Master, if we have that setup.
- Option 1: directly from git
To retrieve the source code from Git you have to use the following setup:
Add the following text to your ~/.gitconfig:
[url "git://anongit.kde.org/"] insteadOf = kde: [url "ssh://[email protected]/"] pushInsteadOf = kde:
Then execute
$ git clone kde:calligra
By using the kde: prefix, read access will automatically happen over Git, and authenticated SSH is only required for pushes.
Note that pushing your changes will only work if you have a KDE developer identity (https://identity.kde.org/register.php).
The $HOME/kde4/src/calligra directory will be created regardless of the way how the source code has been downloaded.
- Option 2: download a repository tarball
Go to https://projects.kde.org/projects/calligra/repository. Press the "Tarball" button. Copy the url text and paste it on your command line. It will look like:
wget -c http://anongit.kde.org/calligra/calligra-latest.tar.gz
Unpack and cd into directory, then run
$ ./initrepo.sh
From now on, you can run
$ git pull
to update, or
$ git rebase origin/master
if you have local changes
- Option 3: if beta or rc version was released, the source code for the latest beta can be found on KDE's ftp calligra-latest. Uncompress the code so that $HOME/kde4/src/calligra is created.
Working with Multiple Versions
You will often want to have more than one build environment in parallel, for example if you want to work on both stable and unstable branches at the same time or several feature branches.
Recommended way is to use git-new-workdir tool. The solution is based on a single git repository clone multiplied to many separate source directories for each branch you wish to use, all without performing full clone (what consumes disk space and requires fetching each clone separately). It is explained in the Techbase article Multiple Work Branches and you can find the script there.
Example commands to have code for both Calligra 3.1.x and master versions:
To get the master into $HOME/kde4/src/calligra:
$ git clone kde:calligra
Then, to get the Calligra 3.1.x into $HOME/kde4/src/calligra-3.1:
$ git-new-workdir $HOME/kde4/src/calligra $HOME/kde4/src/calligra-3.1 calligra/3.1
(which means git-new-workdir <original clone's directory> <new source directory> <branch name>)
Build Requirements
This section provides information about hard (required) and optional software packages needed to build the Calligra software.
Required Dependencies
Following are the general must-have dependencies for Calligra (unless you really need to do otherwise, just install relevant binary packages):
- Qt 4.7.0 or newer
- kdelibs and kdelibs development files
- the minimal requirement is currently 4.3.0, that or any later release packaged in your distribution is OK
- On opensuse the development package is called libkde4-devel; on Ubuntu and Debian it is called kdelibs5-dev. (TODO: add info for other distributions)
- Calligra should also build fine with either kdelibs from git repository (see techbase for an explanation on how to compile kdelibs from svn), needed for parts of Calligra build with the Mobile Frameworks Profile of the KDE platform (Calligra Words, Calligra Sheets, Calligra Stage, krita)
- kdebase/runtime 4.3 or newer
- cmake 2.6.2 or newer
- lcms 2.4 or newer
- libpng development package (libpng14-devel on opensuse, libpng-dev on Ubuntu/Debian)
- development packages for other libraries may be needed; on ubuntu/Debian these can be installed using 'apt-get build-dep kdelibs5'
For Calligra Sheets:
- libeigen 2.0
For Krita:
- libeigen 2.0
- libexiv2 >= 0.16
For Stage:
- boost
For Kexi:
- sqlite3 and sqlite3-devel packages (package names can differ on various distributions), version >= 3.7.10
- icu, libicu and libicu-devel (unicode support)
Optional Dependencies
All optional dependencies are logged at the end of the cmake run, so it is easy to figure out what is missing. The buildsystem also reports what component will not be built because given missing dependency.
For users who want to use Krita it is also recommended to install the Vc library. It is optional, but makes the performance much higher.
Distribution Specific Instructions
Debian-based Distributions
On Debian, Ubuntu and Kubuntu, all the dependencies used for the packages can be installed by running:
sudo apt-get build-dep calligra
Note : On Linux Mint or other Ubuntu derivatives, it will not work : you need to activate the software sources repositories manually. ( Search for 'Software Sources' in your menu then open it, On the tab 'Linux Mint Software' , check to activate 'Source code', On the tab 'Other Software' check to activate 'Ubuntu **.** <name> (source code) then close the windows to finish )
Those optionnal packages also proved to help :
sudo apt-get install cl-fftw3 liblcms2-dev cmake liblcms2-2 liblcms2-utils git xserver-xorg-input-wacom oxygen-icon-theme kde-runtime wget liblcms1-dev kdebase-runtime systemsettings qt4-qtconfig qtcurve libwpg-tools libwpd-tools poppler-utils opengtl-tools libcxxtools-dev phonon-backend-gstreamer
OpenSuSE
All the dependencies used for building Calligra can be installed by running:
zypper si -d calligra
Fedora
All the dependencies used for building Calligra can be installed by running:
yum-builddep calligra
Arch Linux & Manjaro
All the dependencies used for building Calligra can be installed by running:
sudo pacman -Sy automoc4 git cmake boost boost-build kdepimlibs eigen2 freetds kdegraphics-okular libgsf libwpd libwpg libwps pstoedit glew gsl cmake automoc4 boost libkdcraw libpqxx fftw opengtl lcms2 vc
Chakra
All the dependencies used for building Calligra can be installed by running:
sudo pacman -S kdelibs kdepimlibs eigen freetds kdegraphics-okular kdeedu-marble xbase libgsf libwpd libwpg libwps libvisio pstoedit glew gsl cmake automoc4 libspnav libqtgtl boost libkdcraw libpqxx fftw opengtl docbook-xsl create-resources lcms2 qrencode libdmtx
OS X
Latest effort of packaging Calligra in OS X is using Homebrew.
First, include the calligra tap to your homebrew system:
brew tap philacs/homebrew-calligra
If later you decide to remove the tap, use:
brew untap philacs/calligra
Then you can get list of required dependencies through:
brew deps --1 calligra
For optional dependencies, use:
brew info calligra
Install those dependencies through homebrew or manage them manually or through Macports.
If you want to use ninja instead of GNU make:
brew install ninja
Since KDE is not packaged in Homebrew and Calligra only depends on some features in kdelibs, we build a stripped kdelibs as Calligra's KDE dependency, this is the same to what is done on Windows platform.
First clone the kdelibs-stripped repo:
git clone git://anongit.kde.org/clones/kdelibs/rempt/kdelibs-stripped.git
We use the 'stripped' branch:
git checkout -b origin/stripped stripped
Create a build directory:
mkdir -p $HOME/kde4/build/kdelibs-stripped cd $HOME/kde4/build/kdelibs-stripped
Under the build directory, build kdelibs:
cmake -DCMAKE_INSTALL_PREFIX=$HOME/kde4/inst -DCMAKE_PREFIX_PATH=/usr/local/opt/gettext <path to source code directory> (-GNinja if you use ninja instead of make)
make install (or ninja install)
Calligra still depends on Eigen 2, while Homebrew already upgraded to Eigen 3, so you have to install old version of eigen through Homebrew and pin it in that version, or compile your own eigen 2:
mkdir -p $HOME/kde4/build/eigen2 cd $HOME/kde4/build/eigen2 curl -LO http://bitbucket.org/eigen/eigen/get/2.0.17.tar.bz2 tar jvxf 2.0.17.tar.bz2
cmake -DCMAKE_INSTALL_PREFIX=$HOME/kde4/inst -DCMAKE_BUILD_TYPE=Release eigen-eigen-* (-GNinja if using ninja)
make install (or ninja install)
Build Calligra
Type:
mkdir -p $HOME/kde4/build/calligra mkdir -p $HOME/kde4/inst cd $HOME/kde4/build/calligra
The next step depends on your Qt version: There is a bug in Qt 4.8.0 and 4.8.1 which crashes the textshape quite heavily. The bug is fixed in Qt 4.8.2. There is a patch available for both Qt 4.8.0 & Qt 4.8.1 and most distributions that ship Calligra have included the patch in their Qt, if those versions. See README.PACKAGERS for more information on the topic. So if your Qt is either 4.8.0 or 4.8.1 and it has the patch applied here is the cmake command you need to use so all gets build:
cmake -DCMAKE_INSTALL_PREFIX=$HOME/kde4/inst $HOME/kde4/src/calligra \ -DCMAKE_BUILD_TYPE=RelWithDebInfo -DIHAVEPATCHEDQT=true
Otherwise, if your Qt is a different version or does not have the patch applied, type the command without the IHAVEPATCHEDQT flag:
cmake -DCMAKE_INSTALL_PREFIX=$HOME/kde4/inst $HOME/kde4/src/calligra \ -DCMAKE_BUILD_TYPE=RelWithDebInfo
If you use OS X and followed previous steps about dependencies:
cmake -DPRODUCTSET=osx -DCMAKE_INSTALL_PREFIX=$HOME/kde4/inst -DCMAKE_PREFIX_PATH=/usr/local/opt/gettext (Homebrew gettext prefix) -DCMAKE_BUILD_TYPE:STRING=Debug -DQT_QTDBUS_DEFINITIONS=-DQT_NO_DBUS $HOME/kde4/src/calligra
cmakekde tool can be used as explained on the build instructions for KDE4.
Then type:
make
Note that on dual-core machines compilation can be greatly speed up with the -j parameter of the make program, for example for dual-core:
make -j3
and for quad-core:
make -j5
n cores -> -jn+1
Then type this command to install the software:
make install
Debugging options. The default debug setting is RelWithDebInfo which is suitable for most developers. If you are debugging an application and cannot trace the codew, you can set CMAKE_BUILD_TYPE to "DebugFull" to get a slower Calligra but with even more verbose debugging (backtrace) information. For this replace -DCMAKE_BUILD_TYPE=RelWithDebInfo in the above cmake command with -DCMAKE_BUILD_TYPE=DebugFull. However, all Calligra applications will crash on closing with this option enabled.
If you are working on Krita, use the KritaDevs option always.
Please follow the Running Calligra Applications instructions before trying to run an application.
Updating and Rebuilding
If the source code has been cloned using Git, it is possible to update the source code with newly added changes and build again. Usually only changing parts will be built, so this operation would be faster than building the source code from scratch.
Type:
cd $HOME/kde4/src/calligra git pull --rebase cd $HOME/kde4/build/calligra make make install
Building Selected Applications
Using Product Sets
By default, the build system tries to build all applications. The recommended way to change this is to specify a different product set by setting the PRODUCTSET CMake variable. The following table illustrates the predefined product sets.
Application | Product Set | ||||
---|---|---|---|---|---|
DESKTOP | CREATIVE | ACTIVE | OSX | ALL | |
Active | X | X | |||
Author | X | X | X | ||
Braindump | X | X | X | ||
Flow | X | X | X | ||
Karbon | X | X | X | X | |
Kexi | X | X | |||
Krita | X | X | X | X | |
Plan | X | X | |||
Sheets | X | X | X | ||
Stage | X | X | X | ||
Words | X | X | X |
For example, to build the CREATIVE product set, pass
-DPRODUCTSET=CREATIVE
on the CMake command line.
Specific Product Sets
For convenience, specific cases have been covered by extra product sets.
Application | Product Set | ||||
---|---|---|---|---|---|
KEXI | KEXI+SHEETS | ||||
Active | |||||
Author | |||||
Braindump | |||||
Flow | |||||
Karbon | |||||
Kexi | X | X | |||
Krita | |||||
Plan | |||||
Sheets | X | ||||
Stage | |||||
Words |
Fine-grained Selection
Advanced users and developers wishing to disable certain applications or other products from the selected productset may do so by setting the corresponding BUILD_{application} variable to OFF. For example, to disable compilation of Krita and Karbon, you can pass
-DBUILD_krita=OFF -DBUILD_karbon=OFF
on the CMake command line. You can also do this using the ccmake tool included with CMake, which you may run after the initial CMake run but before you run make.
Instead of disabling products from the selected productset, it is also possible to design completely own productsets and then select one of them with the PRODUCTSET CMake variable. How to do that is described in the file README in the cmake/productsets directory of the Calligra sources.
Running Calligra Applications
After you installed them, there are two options to now make the Calligra applications available for running.
Running from Command Line
If you have installed Calligra in a different prefix than KDElibs (which iss recommended in this document), you have to set the following environment variables:
export KDEDIRS=/path/to/install:$KDEDIRS export PATH=/path/to/install/bin:$PATH export KDEHOME=/path/to/a/config/dir
And then you need to register all the Calligra internal plugins to the system, by executing:
kbuildsycoca4
For example for the recommended directory structure:
export KDEDIRS=$HOME/kde4/inst:$KDEDIRS export PATH=$HOME/kde4/inst/bin:$PATH export KDEHOME=$HOME/kde4/.kde
Running from Menus or Desktop Icons
Instead of using KDEDIRS, you can add these lines to $HOME/.kde/share/config/kdeglobals file using text editor:
[Directories] prefixes=/path/to/install
And then you need to register all the Calligra internal plugins to the system, by executing:
kbuildsycoca4
The advantage of this is that KDE will always look for the services where Calligra is installed. For example for the recommended directory structure:
[Directories] prefixes=$HOME/kde4/inst
Executing Unit Tests
To be able to execute unit tests, you need to explicitly enable them in the build configuration. To do so, set the KDE4_BUILD_TESTS variable to "ON", either by issuing the command in the build directory:
cd $HOME/kde4/build/calligra cmake -DKDE4_BUILD_TESTS=ON .
Or you can run ccmake .
in the buld directory and set KDE4_BUILD_TESTS to "on".
You can then run the test by executing:
make test
or individually in the tests directories.
It is recommended to execute
make install
before running tests.
CMake Build Options
When you enter your build directory, you can type "ccmake ." to see many build options, e.g. you can turn off compilation of apps you don't want - you can save time when compiling.
Here is list for Krita related options:
- HAVE_MEMORY_LEAK_TRACKER [On/Off] - You can turn on compilation of the tool in krita which detects memory leak. If you want to help debug Krita memory usage, it is useful. Otherwise you just slow down your Krita.
- HAVE_BACKTRACE_SUPPORT [On/Off] - It is related to the memory leak tool. If you activate, you will be able to see code path which leads to memory leak.
Resources
- Useful hints for who wants to hack on Calligra
- opengtl debugging, or turning it off
- Status of Calligra build on Windows (msvc 2008, mingw)
Possible Issues
If you get errors when running an application like:
krita(8565)/calligra (lib komain) KoPluginLoader::load: Loading plugin "Animation Tool" failed, "Cannot load library /home/michael/kde4/inst/lib/kde4/kpresentertoolanimation.so: (/home/michael/kde4/inst/lib/libkopageapp.so.7: undefined symbol: _ZN28KoShapeContainerDefaultModel3addEP7KoShape)" ( 1 )
or crashes when starting an application, then you very likely have a version of Calligra installed through your package manager. As emphasized earlier in this document, you can only have one version of Calligra, and you should uninstall your packaged Calligra.
See also:
- Nightly Builds
- Developing With KDevelop
- Developing With QtCreator
- Pages about compiling KDE software for Windows
- Pages about compiling KDE software for Mac OS X
- Community HOWTO dedicated to building for Kubuntu
- kde's git infrastructure manual
- KDE and Git for developers
- git crash course
- script for building Calligra (build only krita by default, but easilly configurable)
- Bulding Calligra on Windows
Note: if you want to build FreOffice using the Nokia Qt SDK, please check out the build instructions on techbase.