Calligra/First Contact: Difference between revisions
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# do you have specific skills like graphics processing or database knowledge? | # do you have specific skills like graphics processing or database knowledge? | ||
# how much time for the project have you got? (examples: 4 hours twice a week, or weekends) | # how much time for the project have you got? (examples: 4 hours twice a week, or weekends) | ||
Additional information is welcome: | Additional information is welcome: | ||
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You can study information on how to develop/contribute on [[Calligra]] wiki pages, especially the [[Calligra#Getting_started|Getting Started]] section and how to build Calligra from the source code or how to report bug. | You can study information on how to develop/contribute on [[Calligra]] wiki pages, especially the [[Calligra#Getting_started|Getting Started]] section and how to build Calligra from the source code or how to report bug. | ||
Please also see the [[../Calligra Academy/]], a formal training programme. | |||
And depending on your skills you can in particular look at the [[../Junior Jobs/]] page. | And depending on your skills you can in particular look at the [[../Junior Jobs/]] page. |
Revision as of 20:52, 6 February 2013
Developers interested to join, please read.
Hello and Welcome.
- Recommended skills for Calligra software developers are:
- C++ advanced knowledge
- Qt development skills
- Practice of development for KDE are welcome
Specific knowledge like graphics processing for Krita or database-related knowledge for Kexi is not required but may be a plus for some tasks. Linux/Unix/Mac OS X and MS Windows developers are welcome but please note that x86 Linux is the development environment of most (if not all) Calligra Developers.
Please write to the [email protected] mailing list and answer these generic questions that would help to proceed:
- what projects have you contributed to (type of projects, provide links if possible)?
- what are your skills regarding to: C++, Qt Framework, KDE Development Frameworks
- do you have specific skills like graphics processing or database knowledge?
- how much time for the project have you got? (examples: 4 hours twice a week, or weekends)
Additional information is welcome:
- are you student or full time developer?
- have you got permanent internet connection?
- do you speak/read/type (at least) "internet" english?
You would need to study quite a bit and look around.
You can study information on how to develop/contribute on Calligra wiki pages, especially the Getting Started section and how to build Calligra from the source code or how to report bug.
Please also see the Calligra Academy, a formal training programme.
And depending on your skills you can in particular look at the Junior Jobs page.
Have fun!
Should any question arise please ask on the calligra-devel mailing list.