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# do you have specific skills like graphics processing or database knowledge?
# do you have specific skills like graphics processing or database knowledge?
# how much time for the project have you got? (examples: 4 hours twice a week, or weekends)
# how much time for the project have you got? (examples: 4 hours twice a week, or weekends)


Additional information is welcome:
Additional information is welcome:
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You can study information on how to develop/contribute on [[Calligra]]  wiki pages, especially the [[Calligra#Getting_started|Getting Started]] section and how to build Calligra from the source code or how to report bug.
You can study information on how to develop/contribute on [[Calligra]]  wiki pages, especially the [[Calligra#Getting_started|Getting Started]] section and how to build Calligra from the source code or how to report bug.
Please also see the [[../Calligra Academy/]], a formal training programme.


And depending on your skills you can in particular look at the [[../Junior Jobs/]] page.
And depending on your skills you can in particular look at the [[../Junior Jobs/]] page.

Revision as of 20:52, 6 February 2013

Developers interested to join, please read.

Hello and Welcome.

  • Recommended skills for Calligra software developers are:
    • C++ advanced knowledge
    • Qt development skills
    • Practice of development for KDE are welcome

Specific knowledge like graphics processing for Krita or database-related knowledge for Kexi is not required but may be a plus for some tasks. Linux/Unix/Mac OS X and MS Windows developers are welcome but please note that x86 Linux is the development environment of most (if not all) Calligra Developers.

Please write to the [email protected] mailing list and answer these generic questions that would help to proceed:

  1. what projects have you contributed to (type of projects, provide links if possible)?
  2. what are your skills regarding to: C++, Qt Framework, KDE Development Frameworks
  3. do you have specific skills like graphics processing or database knowledge?
  4. how much time for the project have you got? (examples: 4 hours twice a week, or weekends)


Additional information is welcome:

  1. are you student or full time developer?
  2. have you got permanent internet connection?
  3. do you speak/read/type (at least) "internet" english?

You would need to study quite a bit and look around.

You can study information on how to develop/contribute on Calligra wiki pages, especially the Getting Started section and how to build Calligra from the source code or how to report bug.

Please also see the Calligra Academy, a formal training programme.

And depending on your skills you can in particular look at the Junior Jobs page.


          Have fun!

Should any question arise please ask on the calligra-devel mailing list.