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http://www.miniclip.com/games/canyon-defense/de/
http://www.miniclip.com/games/canyon-defense/de/
The website http://towerdefence.net is dedicated entirely to games of this genre (or very similar games) and has over 100 different games.





Revision as of 20:54, 4 August 2008

This is a list of games that are not implemented in KDE4 but which people think would be suitable for inclusion.

Anyone should feel free to add to the list of games or discuss the list on the discussion page.

If you have started to develop one of these games it should be moved to the "In Progress" section of this article.

Suggestions

Tactics/Thinking/Puzzles

Tic-Tac-Toe

A simple game where the players try and get 3 of their symbol in a row, while preventing their opponent from achieving this.

Rules and a playable board can be found at http://www.goobix.com/games/tic-tac-toe/

A KDE4 game can be found at http://websvn.kde.org/trunk/playground/games/kttt/

Hexic

A falling-tiles game based on a hexagonal grid, somewhat popularized by being pre-installed on many XBOX 360's. See the Wikipedia article http://en.wikipedia.org/wiki/Hexic or ask on kde-games AT kde.org.

Word Vine

Place all words onto the nodes of a graph. For example, traffic, switch and day could all be connected to light which could be connected to weigth. That, in turn, could be connected to heavy. The beauty of this concept is that you need a few words and everything else can be autocreated depending on parameters the player chooses.

http://www.miniclip.com/games/word-vine/de/

Canyon Defense

Denfend a canyon, your desktop, whatever (there are a bazillion versions of this game) against small attackers. Many different types of towers, power-ups and other niceties are possible.

http://www.miniclip.com/games/canyon-defense/de/

The website http://towerdefence.net is dedicated entirely to games of this genre (or very similar games) and has over 100 different games.


Action/dexterity

Copter / Chopper

Simple game where you fly a helicopter through a cave. Your only task is to try to get as far as possible while avoiding the cave walls and random obstacles. Also important is, that your heli is accelerating over time and that your movement is limited to up/down.

A flash based example can be found at http://www.albinoblacksheep.com/flash/copter and it was also ported to Rockbox and IpodLinux, see for example http://www.rockbox.org/tracker/task/5535


In Progress