Kdenlive/Development/WindowsBuild: Difference between revisions
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→Installing MXE dependencies: adding yasm dependency |
Add msys2 script instructions |
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Different efforts are currently being led to make building Kdenlive on Microsoft Windows possible. | Different efforts are currently being led to make building Kdenlive on Microsoft Windows possible. | ||
== Compiling on Windows in MSYS2 bash shell == | |||
* [http://www.msys2.org/ Download MSYS2] (x86_64 preferred) and install this unix-like environment for Windows. | |||
* Then download our [https://cgit.kde.org/kdenlive.git/plain/packaging/kdenlive-msys2.sh build script] to the directory where you want it to work. | |||
* From a mingw64 shell, "cd" to that directory and run the script ("./kdenlive-msys2.sh") | |||
* Answer "yes" to package manager questions (pacman) to update build system and download dependencies | |||
* Wait for MLT & Kdenlive to build | |||
* Run Kdenlive from "/mingw64/bin/kdenlive" | |||
== Cross compiling on GNU/Linux using [http://mxe.cc/ MXE] == | == Cross compiling on GNU/Linux using [http://mxe.cc/ MXE] == |
Revision as of 14:01, 1 December 2018
Different efforts are currently being led to make building Kdenlive on Microsoft Windows possible.
Compiling on Windows in MSYS2 bash shell
- Download MSYS2 (x86_64 preferred) and install this unix-like environment for Windows.
- Then download our build script to the directory where you want it to work.
- From a mingw64 shell, "cd" to that directory and run the script ("./kdenlive-msys2.sh")
- Answer "yes" to package manager questions (pacman) to update build system and download dependencies
- Wait for MLT & Kdenlive to build
- Run Kdenlive from "/mingw64/bin/kdenlive"
Cross compiling on GNU/Linux using MXE
You should first follow the steps necessary to build Kdenlive on GNU/ Linux.
Getting and configuring MXE
Then, on the level where you cloned the kdenlive repository, you should clone a special version of MXE (M cross environment):
git clone https://github.com/vpinon/mxe.git
Then create a settings.mk file with the following command (copy/paste the whole block)
cat >mxe/settings.mk <<EOF MXE_TARGETS := x86_64-w64-mingw32.shared.posix override MXE_PLUGIN_DIRS += plugins/multimedia plugins/kdeframeworks plugins/apps kdenlive_SOURCE_TREE := $PWD/kdenlive EOF
Installing MXE dependencies
MXE requires the following dependecies (many of which should already be on your system, since you built the GNU/Linux version):
sudo apt install \ autoconf \ automake \ autopoint \ bash \ bison \ bzip2 \ flex \ g++ \ g++-multilib \ gettext \ git \ gperf \ intltool \ libc6-dev-i386 \ libgdk-pixbuf2.0-dev \ libltdl-dev \ libssl-dev \ libtool-bin \ libxml-parser-perl \ make \ openssl \ p7zip-full \ patch \ perl \ pkg-config \ python \ ruby \ scons \ sed \ unzip \ wget \ yasm \ xz-utils
Building kdenlive with MXE
cd mxe make kdenlive make gdb #for debugging plugins/apps/deploy_kdenlive.sh
Debugging
In case of crash, look for kdenlive PID in the task manager, start gdb:
gdb
And in gdb:
(gdb)attach PID
Porting the MLT framework to CMake
To be able to compile Kdenlive with MSVC (Microsoft Visual C++ compiler and libraries toolset). (Elie).