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m we spell ourselves freenode, all lowercase :)
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Add notes about common usage of Craft
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[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/FreeBSD Start crafting  on FreeBSD]
[https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source/FreeBSD Start crafting  on FreeBSD]
== Common Craft commands ==
Installing a package and its dependencies
craft packagename
Updating an installed package: Once you have ''packagename'' built, type:
craft -i packagename
Updating Craft itself:
craft craft
Updating the blueprints:
  craft --fetch craft-blueprints-kde
== Advanced tips ==
To build a non default version, append a line to [https://phabricator.kde.org/source/craft/browse/master/kdesettings.ini;3e3b3817deb9f17d2779d2275382d453104ed9e6$99 kderoot/etc/kdesettings.ini] of form:
category/packagename = branch
For example, to install master branch of kdevelop, the line to be appended should look like:
extragear/kdevelop = master
To find the category of the package you want to install, run this:
craft --search packagename
The second line of the output will be of form: <tt>category/packagename</tt>
=== Using the Qt SDK===
This will skip all Qt packages and use the official Qt builds instead.
It will work fine for most CMake based recipes but definitely cause problems with QMake based projects.
You will of course also miss all patches we usually apply to Qt.
This is only recommended when you know what you are doing and you won't get support for in our channel.
To activate the SDK mode adapt the [QtSDK] section in your etc/kdesettings.ini to something like:
    [QtSDK]
    ## Whether to use prebuild Qt binaries.
    Enabled = True
    ## The path to the Qt sdk.
    Path = C:\Qt
    ## The version of Qt.
    Version = 5.9
    ## The compiler version, if you are not sure what to use, have a look into the derectory set in QtSDK/Path.
    ## The compiler must be of the same type as General/KDECOMPILER.
    ## If you are using mingw please make sure you have installed the mingw using the Qt installer.
    Compiler = msvc2017_64
== Troubleshooting ==
If a package fails to build, you'll be greeted with something like:
  ...
  craft warning: while running make cmd: jom
  craft warning: Action: compile for libs/qt5/qtbase FAILED
  *** Craft all failed: all of libs/qtbase failed after 0:07:25 ***
  craft error: fatal error: package libs/qtbase all failed
In order to figure out ''what'' failed, grep the command line output ''above'' for errors.
Or have a look at the log file located in <tt>$HOME/.craft</tt> (<tt>%USERPROFILE%\.craft</tt> on Windows) which will contain much more details.
Search for "error", or "error:" in the file.


== News ==
== News ==

Revision as of 22:28, 31 August 2017

Craft is an open source meta build system and package manager.

It manages dependencies and builds libraries and applications from source, on Windows, Mac, Linux and FreeBSD.


Start crafting

Start crafting on Windows

Start crafting on Mac

Start crafting on FreeBSD

Common Craft commands

Installing a package and its dependencies

craft packagename

Updating an installed package: Once you have packagename built, type:

craft -i packagename

Updating Craft itself:

craft craft

Updating the blueprints:

 craft --fetch craft-blueprints-kde

Advanced tips

To build a non default version, append a line to kderoot/etc/kdesettings.ini of form:

category/packagename = branch

For example, to install master branch of kdevelop, the line to be appended should look like:

extragear/kdevelop = master

To find the category of the package you want to install, run this:

craft --search packagename

The second line of the output will be of form: category/packagename

Using the Qt SDK

This will skip all Qt packages and use the official Qt builds instead. It will work fine for most CMake based recipes but definitely cause problems with QMake based projects. You will of course also miss all patches we usually apply to Qt. This is only recommended when you know what you are doing and you won't get support for in our channel.

To activate the SDK mode adapt the [QtSDK] section in your etc/kdesettings.ini to something like:

   [QtSDK]
   ## Whether to use prebuild Qt binaries.
   Enabled = True
   ## The path to the Qt sdk.
   Path = C:\Qt
   ## The version of Qt.
   Version = 5.9
   ## The compiler version, if you are not sure what to use, have a look into the derectory set in QtSDK/Path.
   ## The compiler must be of the same type as General/KDECOMPILER.
   ## If you are using mingw please make sure you have installed the mingw using the Qt installer.
   Compiler = msvc2017_64

Troubleshooting

If a package fails to build, you'll be greeted with something like:

 ...
 craft warning: while running make cmd: jom
 craft warning: Action: compile for libs/qt5/qtbase FAILED
 *** Craft all failed: all of libs/qtbase failed after 0:07:25 ***
 craft error: fatal error: package libs/qtbase all failed

In order to figure out what failed, grep the command line output above for errors.

Or have a look at the log file located in $HOME/.craft (%USERPROFILE%\.craft on Windows) which will contain much more details.

Search for "error", or "error:" in the file.

News

Blog

Getting in Touch