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KDE Games/IRC Meetings: Difference between revisions

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Mandatory discussions: Bug related topics
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typo: april -> march
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==Where==
==Where==


'''April 2nd 20:00 UTC'''* (find in your local time [http://www.timeanddate.com/worldclock/fixedtime.html?&day=2&month=5&year=2009&hour=20&min=00&sec=0 here]).
'''March 2nd 20:00 UTC'''* (find in your local time [http://www.timeanddate.com/worldclock/fixedtime.html?&day=2&month=5&year=2009&hour=20&min=00&sec=0 here]).


Meeting will be on IRC channel [irc://irc.freenode.net/kdegames #kdegames], [http://freenode.net/ freenode network].
Meeting will be on IRC channel [irc://irc.freenode.net/kdegames #kdegames], [http://freenode.net/ freenode network].

Revision as of 19:31, 2 May 2009

What is it

A IRC meeting for the kdegames project, an experience that we try to repeat monthly, as long as people continue to attend! Everyone is welcome to attend, not just those who are currently actively developing. The meeting is a nice place to discuss the status of the module and plan future actions, and a opportunity for new contributors to know our community.

Where

March 2nd 20:00 UTC* (find in your local time here).

Meeting will be on IRC channel #kdegames, freenode network. Duration: 60 minutes.

Agenda

Mandatory discussions

  • KDEGames Day
    • When
    • Who should participate
    • How to track
      • Logging
      • Taking notes
    • Follow ups
    • Marketing (lots of blogposts, Dot story), name
    • Relation to BugSquad i.e. should we coincide this with a bug triaging day? (see Testing days meeting - was KGoldrunner update email from Matt Williams)
  • Reminder from Matt Williams about kde-games-bugs@kde.org mailing list for all kdegames bugs. People should make sure they're signed up so that we can triage and help out with eachother's bugs (it's low volume, a few emails a day).
  • Add topic
    • Add subtopic

If we have time

  • Alternative meeting platform

Meeting Logs