KDE Games/IRC Meetings/Git Conversion 1: Difference between revisions
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== Date/Time == | |||
[not set yet] | [not set yet] | ||
== Attendees == | |||
[not set yet] | [not set yet] | ||
== Topics == | |||
; Deadline | ; Deadline | ||
: What is the latest date we want to switch at in the 4.9 roadmap? | : What is the latest date we want to switch at in the 4.9 roadmap? | ||
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: Short and rough review of the existing to point out possible flaws or inconsistencies in the way they work. Maybe find a unified structure for all scripts. | : Short and rough review of the existing to point out possible flaws or inconsistencies in the way they work. Maybe find a unified structure for all scripts. | ||
; CMake | ; CMake preparation | ||
: All games should be able to be compiled on their own before the conversion. How to do that? | : All games should be able to be compiled on their own before the conversion. How to do that? |
Revision as of 03:43, 27 March 2012
Date/Time
[not set yet]
Attendees
[not set yet]
Topics
- Deadline
- What is the latest date we want to switch at in the 4.9 roadmap?
- Maybe make a little roadmap for the migration?
- Actual conversion
- - Who will do it?
- - On what machine?
- - All in one go or every game on its own?
- Finalise check descriptions
- This should be done to make is possible to check so-far finished repos and be sure we get all the issues checked.
- Existing rules files
- Short and rough review to get some questions off the table and to get all rules somewhat unified throughout KDEGames.
- Existing conversion/postprocessing scripts
- Short and rough review of the existing to point out possible flaws or inconsistencies in the way they work. Maybe find a unified structure for all scripts.
- CMake preparation
- All games should be able to be compiled on their own before the conversion. How to do that?