Goals/Consistency: Difference between revisions
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== Intro == | == Intro == | ||
KDE community has [https://phabricator.kde.org/T11093 | KDE community has [https://phabricator.kde.org/T11093 selected] Consistency as a main goal for the coming years. | ||
Consistency here | "Consistency" here means having a single solution for a particular problem rather than many different ones. This applies to application design elements, feature implementations, website structure and style, and the KDE ecosystem as a whole that, unfortunately, often suffers from redundancy. | ||
Benefits of consistency include: | Benefits of consistency include: | ||
* | * Better software usability: users will recognize patterns across KDE applications, making each one easier to learn and master. | ||
* | * Use of consistent visual elements throughout KDE software improves KDE branding, and users will be able to quickly recognize KDE Applications. | ||
* | * Reduced code redundancy and easier maintainability of the codebase. | ||
* | * Reduce difficulty of writing new software because re-usable components are available, with high enough quality that nobody will want to create their own implementations. | ||
== Improving Consistency == | == Improving Consistency == | ||
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=== Designing consistent elements === | === Designing consistent elements === | ||
When an inconsistency is found, it's the Visual Design Group's (VDG) job to design an element that can be used consistently throughout all KDE Applications. It's really easy to join the VDG to help with this task! [https://community.kde.org/Get_Involved/ | When an inconsistency is found, it's the Visual Design Group's (VDG) job to design an element that can be used consistently throughout all KDE Applications. It's really easy to join the VDG to help with this task! [https://community.kde.org/Get_Involved/design Find out more about joining the VDG.] | ||
=== Defining | === Defining clear Human Interface Guidelines === | ||
When | When a consensus is reached regarding the new design, this should be documented clearly in the Human Interface Guidelines (HIG) in order for future developers to know how they should implement their applications. Again, it's not necessary to have coding skills! It's possible to read the current HIG [https://hig.kde.org/ in its webpage] and propose changes in [https://invent.kde.org/websites/hig-kde-org its repository]. | ||
=== Implementing changes === | === Implementing changes === | ||
Finally, it's now time to implement the new design in all KDE Applications. This requires some development | Finally, it's now time to implement the new design in all KDE Applications. This requires some development abilities, but in the process you'll learn portable, industry-standard skills like C++, Qt, and CMake, and collaborate with people from all around the world. It's a challenging and fun experience. [https://community.kde.org/Get_Involved/development Find out more about becoming a KDE developer]. | ||
== Consistency group == | |||
Currently, the best way to discuss Consistency is in the [https://t.me/vdgmainroom VDG chat group]. There are also some discussions and tasks in the [https://phabricator.kde.org/project/view/312/ phabricator project]. |
Latest revision as of 14:45, 14 March 2022
Intro
KDE community has selected Consistency as a main goal for the coming years.
"Consistency" here means having a single solution for a particular problem rather than many different ones. This applies to application design elements, feature implementations, website structure and style, and the KDE ecosystem as a whole that, unfortunately, often suffers from redundancy.
Benefits of consistency include:
- Better software usability: users will recognize patterns across KDE applications, making each one easier to learn and master.
- Use of consistent visual elements throughout KDE software improves KDE branding, and users will be able to quickly recognize KDE Applications.
- Reduced code redundancy and easier maintainability of the codebase.
- Reduce difficulty of writing new software because re-usable components are available, with high enough quality that nobody will want to create their own implementations.
Improving Consistency
There are various ways to help to improve consistency, regardless of anybody's level of technical expertise.
Reporting Inconsistencies
A very important task is to actually find the inconsistencies to fix in KDE Applications. This can be done by any user, even with limited or no knowledge about coding. Helping with this task is as easy as using multiple KDE Applications and trying to find visual elements that are implemented in different ways. When an inconsistency is found, it can be reported to the bugtracker or a task can be created on the Consistency phabricator workboard.
Designing consistent elements
When an inconsistency is found, it's the Visual Design Group's (VDG) job to design an element that can be used consistently throughout all KDE Applications. It's really easy to join the VDG to help with this task! Find out more about joining the VDG.
Defining clear Human Interface Guidelines
When a consensus is reached regarding the new design, this should be documented clearly in the Human Interface Guidelines (HIG) in order for future developers to know how they should implement their applications. Again, it's not necessary to have coding skills! It's possible to read the current HIG in its webpage and propose changes in its repository.
Implementing changes
Finally, it's now time to implement the new design in all KDE Applications. This requires some development abilities, but in the process you'll learn portable, industry-standard skills like C++, Qt, and CMake, and collaborate with people from all around the world. It's a challenging and fun experience. Find out more about becoming a KDE developer.
Consistency group
Currently, the best way to discuss Consistency is in the VDG chat group. There are also some discussions and tasks in the phabricator project.