Krita/Docs/AnimationGuiFeaturesList: Difference between revisions
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Created page with "= Animation features GUI list = == Animation Docker == Allows: # Control current time and playback parameters # Control playback range # Create/Copy/Remove current frame # A..." |
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== Timeline Docker == | == Timeline Docker == | ||
=== Concepts === | === Concepts === | ||
* '''active layer''' | * '''active layer''' — a highlighted row in the table. One can change active layer by clicking on the layer's name at the left header. It is ''not'' possible to change a layer by clicking inside the table for not disturbing user when scrubbing on the timeline | ||
* '''current time''' | * '''current time''' — a highlighted column in the table. Shows current image time. | ||
* '''active frame''' | * '''active frame''' — a frame of the ''active layer'' at the ''current time'' position. Active frame is always marked with a small circle inside. All editing operations happen with this frame only! WARNING: don't mix it with current selection! | ||
* '''current selection''' | * '''current selection''' — just a selection. Can be created by mouse or keyboard. One can right-click on it to get a context menu to add/remove frames at that position. WARNING: ''active frame'' should not necessarily be a part of the selection; painting happens in the active frame, not in the selection | ||
* '''cached frames''' | * '''cached frames''' — the gray rectangles at the top header show if the corresponding image frame is cached or not. Cache is used for 1) playback; 2) scrubbing. | ||
* '''framerate''' | * '''framerate''' — the ruler at the top is divided into small sections, multiples of the framerate. Multiples of the framerate has double-line mark, and smaller counts have small single-line marks | ||
* '''animated layer''' — after creation of the first frame on a layer, the layer becomes ''animated'', that is you can see the initial frame on the timeline | |||
* '''layers in timeline''' — layers can be shown or hidden from the timeline by selecting the corresponding item in the right-click menu | |||
=== GUI actions === | === GUI actions === | ||
# Horizontal header | |||
## click: switch time + select frame of the active layer | |||
## rclick: menu (insert/remove/clear columns) | |||
## click+drag: switch time + select frame of the current layer (scrub) | |||
## shift+click: select column | |||
## shift+click+drag: selection multiple columns | |||
# Vertical header | |||
## click: select layer | |||
## rclick: menu (add/remove layer, show/hide layer) | |||
# Frames Table: empty area. | |||
## click: select single frame + switch time + *don't* switch layer | |||
## rclick: menu (insert/copy frame) | |||
## click+drag: select multiple frames + switch time to the latest + *don't* switch layer | |||
## shift + click: select contiguous frames | |||
## ctrl + click: select sparse frames | |||
# Frames Table: area on existent frame. | |||
## click: select single frame + switch time + *don't* switch layer | |||
## rclick: menu (remove frame) | |||
## click+drag: *move* a frame or multiple frames | |||
## ctrl + click + drag: *copy* a frame or multiple frames | |||
## alt + click+drag: shift the frame and all its right-hand-side frames to the right or to the left until the previous keyframe (stretch the previous frame) | |||
# Frames Table: all | |||
## space+click: pan | |||
## space+rclick: zoom |
Latest revision as of 08:50, 5 November 2015
Animation features GUI list
Animation Docker
Allows:
- Control current time and playback parameters
- Control playback range
- Create/Copy/Remove current frame
- Activate "Auto Frame Mode" which creates a frame on the first stroke on it
- Configure onion skins
Timeline Docker
Concepts
- active layer — a highlighted row in the table. One can change active layer by clicking on the layer's name at the left header. It is not possible to change a layer by clicking inside the table for not disturbing user when scrubbing on the timeline
- current time — a highlighted column in the table. Shows current image time.
- active frame — a frame of the active layer at the current time position. Active frame is always marked with a small circle inside. All editing operations happen with this frame only! WARNING: don't mix it with current selection!
- current selection — just a selection. Can be created by mouse or keyboard. One can right-click on it to get a context menu to add/remove frames at that position. WARNING: active frame should not necessarily be a part of the selection; painting happens in the active frame, not in the selection
- cached frames — the gray rectangles at the top header show if the corresponding image frame is cached or not. Cache is used for 1) playback; 2) scrubbing.
- framerate — the ruler at the top is divided into small sections, multiples of the framerate. Multiples of the framerate has double-line mark, and smaller counts have small single-line marks
- animated layer — after creation of the first frame on a layer, the layer becomes animated, that is you can see the initial frame on the timeline
- layers in timeline — layers can be shown or hidden from the timeline by selecting the corresponding item in the right-click menu
GUI actions
- Horizontal header
- click: switch time + select frame of the active layer
- rclick: menu (insert/remove/clear columns)
- click+drag: switch time + select frame of the current layer (scrub)
- shift+click: select column
- shift+click+drag: selection multiple columns
- Vertical header
- click: select layer
- rclick: menu (add/remove layer, show/hide layer)
- Frames Table: empty area.
- click: select single frame + switch time + *don't* switch layer
- rclick: menu (insert/copy frame)
- click+drag: select multiple frames + switch time to the latest + *don't* switch layer
- shift + click: select contiguous frames
- ctrl + click: select sparse frames
- Frames Table: area on existent frame.
- click: select single frame + switch time + *don't* switch layer
- rclick: menu (remove frame)
- click+drag: *move* a frame or multiple frames
- ctrl + click + drag: *copy* a frame or multiple frames
- alt + click+drag: shift the frame and all its right-hand-side frames to the right or to the left until the previous keyframe (stretch the previous frame)
- Frames Table: all
- space+click: pan
- space+rclick: zoom