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Freenode IRC: tandon
Freenode IRC: tandon


Blog: [http://droftware.github.io]
Blog: droftware.github.io[http://droftware.github.io]


== Project ==
== Project ==


I am supposed to add support for lower and medium zoom levels to this OSM Vector map theme of Marble. Before the project started, the map theme supported high zoom levels and the expectation is that by the end of the project, Vector map theme will fully support lower and medium zoom levels.
http://droftware.github.io/assets/marble-logo-2.png
 
I am supposed to add support for lower and medium zoom levels to the OSM Vector map theme of Marble. Before the project started, the map theme supported high zoom levels and the expectation is that by the end of the project, Vector map theme will fully support lower and medium zoom levels.
For further details you can read my introductory blog post[http://droftware.github.io/why-part-gsoc/]
For further details you can read my introductory blog post[http://droftware.github.io/why-part-gsoc/]


== Tasks done ==
== Tasks completed ==
 
'''Converting Natural Earth SHP to OSM format''' [http://droftware.github.io/how-shp-to-osm/]
 
'''Adding styling for various geographical features''' [http://droftware.github.io/how-styles/]
 
'''Concatenating the Natural Earth geographical features into a single OSM file''' [http://droftware.github.io/concat-features/]
 
'''Automating tile generation for lower levels'''  [http://droftware.github.io/tiles-generator/]
 
'''Removing redundant nodes from OSM files''' [http://droftware.github.io/removing-redundant-nodes/]
 
'''Concatenating OSM way chunks''' [http://droftware.github.io/way-concatenation/]
 
== Screenshots related to above tasks ==
 
http://droftware.github.io/assets/bathymetry1.png
 
http://droftware.github.io/assets/lev71.png
 
http://droftware.github.io/assets/kpiece2.png
 
http://droftware.github.io/assets/ak1.png
 
==Tasks in progress==
* Module to merge nearby buildings [https://phabricator.kde.org/D2376]
 
== Future tasks ==
* Module to merge lanes
* Consolidating the vector tile creating tool chain
 
== Revision Links ==


* Converting Natural Earth SHP to OSM format [http://droftware.github.io/how-shp-to-osm/]
* Line strings such as roads, rivers are not getting rendered for map files which are in SHP format [https://phabricator.kde.org/D1628]
* Adding styling for various geographical features [http://droftware.github.io/how-styles/]
* Experimental GeoDataFeatures and their corresponding OSM tags [https://phabricator.kde.org/D1823]
* Script for automating lower level tile generation [https://phabricator.kde.org/D1885]
* Add styling for salt lakes/ playas [https://phabricator.kde.org/D1958]
* Add styling for antarctic ice shelves[https://phabricator.kde.org/D1996]
* Add marine indicators/boundaries [https://phabricator.kde.org/D1997]
* Add International Date Line [https://phabricator.kde.org/D1999]
* Fix for horizontally distorted boundaries between Prime Meridian in Britain and Netherlands.[https://phabricator.kde.org/D2011]
* Added node reducing module to osm-simplify [https://phabricator.kde.org/D2074]
* Added way concatenating module to osm-simplify [https://phabricator.kde.org/D2128]
* Add vector rendering support for bathymetry [https://phabricator.kde.org/D2228]
* Fix KeyError: 'depth' in shp2osm script [https://phabricator.kde.org/D2271]
* Fix order of node, way and relation blocks generated by shp2osm script [https://phabricator.kde.org/D2273]
* Added module to merge buildings[https://phabricator.kde.org/D2376]

Latest revision as of 23:07, 22 August 2016

About Me

Name: Akshat Tandon

Freenode IRC: tandon

Blog: droftware.github.io[1]

Project

marble-logo-2.png

I am supposed to add support for lower and medium zoom levels to the OSM Vector map theme of Marble. Before the project started, the map theme supported high zoom levels and the expectation is that by the end of the project, Vector map theme will fully support lower and medium zoom levels. For further details you can read my introductory blog post[2]

Tasks completed

Converting Natural Earth SHP to OSM format [3]

Adding styling for various geographical features [4]

Concatenating the Natural Earth geographical features into a single OSM file [5]

Automating tile generation for lower levels [6]

Removing redundant nodes from OSM files [7]

Concatenating OSM way chunks [8]

Screenshots related to above tasks

bathymetry1.png

lev71.png

kpiece2.png

ak1.png

Tasks in progress

  • Module to merge nearby buildings [9]

Future tasks

  • Module to merge lanes
  • Consolidating the vector tile creating tool chain

Revision Links

  • Line strings such as roads, rivers are not getting rendered for map files which are in SHP format [10]
  • Experimental GeoDataFeatures and their corresponding OSM tags [11]
  • Script for automating lower level tile generation [12]
  • Add styling for salt lakes/ playas [13]
  • Add styling for antarctic ice shelves[14]
  • Add marine indicators/boundaries [15]
  • Add International Date Line [16]
  • Fix for horizontally distorted boundaries between Prime Meridian in Britain and Netherlands.[17]
  • Added node reducing module to osm-simplify [18]
  • Added way concatenating module to osm-simplify [19]
  • Add vector rendering support for bathymetry [20]
  • Fix KeyError: 'depth' in shp2osm script [21]
  • Fix order of node, way and relation blocks generated by shp2osm script [22]
  • Added module to merge buildings[23]