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Set defaults for new projects: Specify default build directory
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CLion is a proprietary IDE for C++.
Moved to https://develop.kde.org/docs/getting-started/building/ide/clion/
 
== Install CLion ==
 
On Arch Linux install the [https://aur.archlinux.org/packages/clion clion].
 
== Setup ==
 
Open a new project in CLion. Locate it to the folder with CMakeLists.txt. It will ask how do you want to open the project. Select CMake project.
 
[[File:Clion open as cmake project.png|frameless|300px|open as cmake project]]
 
In CMake configuration, choose Debug build. In the Generator, set "Let Cmake decide". In the Build directory, insert the build directory path, for example, "/home/username/kde/build/dolphin".
 
[[File:Clion build configuration.png|frameless|700px|build configuration]]
 
In this same window, under CMake options, we must set some important variables such as CMAKE_PREFIX_PATH. If the prefix was in "/home/username/kde", then the CMake options line would look like:
 
<syntaxhighlight lang="ini">
-DCMAKE_PREFIX_PATH=/home/username/kde/usr
-DCMAKE_MODULE_PATH=/home/username/kde/usr/lib64/cmake:/home/username/kde/usr/lib/cmake
-DQT_PLUGIN_PATH=/home/username/kde/usr/lib64/plugins:/home/username/kde/usr/lib/plugins
-DXDG_DATA_DIRS=/home/username/kde/usr/share
</syntaxhighlight>
 
You probably would want to save that to file `~/kde/clion_cmake_options.txt` for future use.
 
Press OK.
 
In the run/debug target (in the upper right corner of main window), select "dolphin".
 
[[File:Clion select run debug configuration.png|frameless|300px|select run debug configuration]]
 
Expand it and choose Edit.
 
[[File:Clion go to run debug configuration edit.png|frameless|300px|go to run debug configuration edit]]
 
The Run/Debug Configurations window will appear.
 
[[File:Clion run debug configuration.png|frameless|500px|run debug configuration]]
 
In the Environment variables field click edit button.
 
You can add variables in there manually or reuse exports from <code>prefix.sh</code> script from build directory.
 
Note: if you want to modify debugging output messages, you can add corresponding variables there. See [[Guidelines and HOWTOs/Debugging/Using Error Messages#Controlling_Messages]].
 
[[File:Clion run environment variables.png|frameless|400px|run debug variables configuration]]
 
=== Reusing existing prefix.sh ===
 
For convenience, copy the <code>/home/username/kde/build/dolphin/prefix.sh</code> to <code>/home/username/kde/clion_run_environment.sh</code>. [https://www.jetbrains.com/help/clion/2023.2/run-debug-configuration.html#envvars-progargs Use] the following syntax for setting variables in that script: <code>export VAR=value</code>.
 
In the Environment Variables dialog, in the Load Variables from file field, paste the path <code>/home/username/kde/clion_run_environment.sh</code>.
 
=== Setting variables manually ===
 
Translate the content of the file <code>~/kde/build/dolphin/prefix.sh</code> to the variables list that you can paste to CLion. E.g. if <code>~/kde/build/dolphin/prefix.sh</code> is like:
 
<syntaxhighlight lang="bash">
export PATH=/home/username/kde/usr/bin:$PATH
 
# LD_LIBRARY_PATH only needed if you are building without rpath
# export LD_LIBRARY_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu:$LD_LIBRARY_PATH
 
export XDG_DATA_DIRS=/home/username/kde/usr/share:${XDG_DATA_DIRS:-/usr/local/share/:/usr/share/}
export XDG_CONFIG_DIRS=/home/username/kde/usr/etc/xdg:${XDG_CONFIG_DIRS:-/etc/xdg}
 
export QT_PLUGIN_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu/plugins:$QT_PLUGIN_PATH
export QML2_IMPORT_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu/qml:$QML2_IMPORT_PATH
 
export QT_QUICK_CONTROLS_STYLE_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu/qml/QtQuick/Controls.2/:$QT_QUICK_CONTROLS_STYLE_PATH
</syntaxhighlight>
 
Then the same thing in the form of variables list for CLion looks like this block of text:
 
<syntaxhighlight lang="bash">
PATH=/home/username/kde/usr/bin:$PATH$
XDG_DATA_DIRS=/home/username/kde/usr/share:$XDG_DATA_DIRS$:/usr/local/share/:/usr/share/}
XDG_CONFIG_DIRS=/home/username/kde/usr/etc/xdg:$XDG_CONFIG_DIRS$:/etc/xdg
QT_PLUGIN_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu/plugins:$QT_PLUGIN_PATH$
QML2_IMPORT_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu/qml:$QML2_IMPORT_PATH$
QT_QUICK_CONTROLS_STYLE_PATH=/home/username/kde/usr/lib/x86_64-linux-gnu/qml/QtQuick/Controls.2/:$QT_QUICK_CONTROLS_STYLE_PATH$
</syntaxhighlight>
 
You probably want to save the above block of text, in order to reuse it when loading other KDE git repositories in CLion. E.g. to file <code>~/kde/clion_run_environment.txt</code>.
 
Then in the Environment Variables dialog, paste the contents of the <code>~/kde/clion_run_environment.txt</code>.
 
== Additional settings ==
 
In the Settings | Build, Execution, Deployment | Toolchains you can use bundled cmake and gdb. In Arch Linux their versions are very recent and not yet supported by CLion. They can be installed with [https://aur.archlinux.org/packages/clion-cmake clion-cmake] and [https://aur.archlinux.org/packages/clion-gdb clion-gdb].
 
[[File:Clion use bundled cmake and gdb.png|frameless|500px|use bundled cmake and gdb]]
 
== Tips and Tricks ==
 
=== Out of tree breakpoints ===
 
You may want the debugger to stop on a specific breakpoint, that is located out of project tree. For example, you run and debug  dolphin project: select several files, with context menu you add them to archive. And you want the debugger to stop on some function of Ark's code.
 
For this, you just open the corresponding file, and put a breakpoint there. No even need to map sources, like you need in Qt Creator.
 
=== Set defaults for new projects ===
 
For convenience, you can specify default settings for new opened projects. This allows you to not set it manually for each new project you open in CLion.
 
Go to '''File | New Projects Setup | Settings for New Projects'''. The '''Build, Execution, Deployment | CMake''' page will be opened. Open the ''Debug'' profile.
 
In the ''Generator'' field choose 'Let CMake decide'.
 
In the ''Build directory'' field type: <code>$PROJECT_DIR$/../../build/$PROJECT_NAME$</code>.
 
Press OK button.

Latest revision as of 17:44, 18 April 2024